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building:scripts:api:custom_factions_default_factions

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GetFactionId / SetFactionId

Sinfar's systems support the manipulation of factions, including custom ones. Each faction is given a unique ID that can then be given different reputations with other factions.

See: https://nwn.sinfar.net/cstmfac_manageform.php


Functions

int GetFactionId(object oObject);

This will return the Faction ID of oObject.

Default Factions:
1 = Hostile
2 = Commoner
3 = Merchant
4 = Defender

void SetFactionId(object oObject, int nFaction);

This will set oObject's Faction ID to nFaction.

murdrkitten 2019/03/26 16:56

building/scripts/api/custom_factions_default_factions.1553634230.txt.gz · Last modified: 2019/03/26 21:03 by murdrkitten

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