====== Placeables ====== There's 2 very different kind of [[https://nwn.fandom.com/wiki/Placeable|placeables]]: - Static - Non-Static While it is a simple "checkbox" in the placeable properties, it changes a lot of things. ===== Non-Static Placeables ===== * They can be targeted by players * They can be animated / have visual effects * They can be moved * They are only seen by players when their character gets in a perception range of the placeable * Since that are loaded by players dynamically, many non-static placeable can make walking around an area laggy for players. Areas shouln't have more than 100-200 non-static placeables. ===== Static Placeables ===== * They are loaded by players when loading the area * They can't be targetted, be animated or have visual effects, moving them wont by perceived by players until they re-enter the area * They don't really impact players performance so you can add almost as many as you want to your areas (but ideally less than 1k) ===== Adding Visual Effects ===== To add Visual Effects to a placeable object, set it to non-static (dynamic), set the placeable OnHeartbeat script to "plcvfx_self" and add integer var PLCVFX_SELF, (or PLCVFX_SELF1, PLCVFX_SELF2, PLCVFX_SELF3, etc) with the desired VFX index number(s).