authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
authpdo: Statement did not return 'mail' attribute [auth.php:522]
Differences
This shows you the differences between two versions of the page.
Both sides previous revision
Previous revision
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Previous revision
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building:creatures:appearance [2019/03/30 16:46] murdrkitten |
building:creatures:appearance [2020/04/26 06:36] |
See: | See: |
https://nwn.sinfar.net/res_nss_edit.php?name=inc_appr | https://nwn.sinfar.net/res_nss_edit.php?name=inc_appr |
| (Get/SetEntireCreatureAppearance is being replaced by Get/SetEntireCreatureAppearance2) |
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In order to assign an XDATA appearance to a creature, you must have an Entire Appearance variable. This will assign Cloak, Helmet, Armor, Body, and Head V2 appearances to an NPC all in one go. | In order to assign an XDATA appearance to a creature, you must have an Entire Appearance variable. This will assign Cloak, Helmet, Armor, Body, and Head V2 appearances to an NPC all in one go. |
{{:building:creatures:nwmain_2019-03-30_09-40-33.png?400|}} | {{:building:creatures:nwmain_2019-03-30_09-40-33.png?400|}} |
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It will print the appropriate String into your Web Client for easy copying. Now that you have a code, you can assign it to an NPC that has the appropriate Sinfar AI Scripts by using the String Variable "ENTIRE_APPEARANCE" on the creature. When the creature is created, it should have the correct appearances. | It will print the appropriate String into your Web Client for easy copying. Now that you have a code, you can assign it to an NPC that has the appropriate Sinfar AI Scripts by using the String Variable "ENTIRE_APPEARANCE2" on the creature. When the creature is created, it should have the correct appearances. |
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If you want to use your own custom spawn script, make sure you include the file "inc_appr" and add the following: | If you want to use your own custom spawn script, make sure you include the file "inc_appr" and add the following: |
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<code>string sEntireAppearance = GetLocalString(oCreature, "ENTIRE_APPEARANCE"); | <code> |
| string sEntireAppearance = GetLocalString(oCreature, "APPEARANCE2"); |
if (sEntireAppearance != "") | if (sEntireAppearance != "") |
{ | { |
SetEntireCreatureAppearance(oCreature, sEntireAppearance); | SetEntireCreatureAppearance2(oCreature, sEntireAppearance); |
}</code> | }</code> |
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--- //[[zoeyalex94@gmail.com|murdrkitten]] 2019/03/30 12:37// | --- //[[zoeyalex94@gmail.com|murdrkitten]] 2019/03/30 12:37// |