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building:houses [2022/10/25 23:29] Carcerian [Setting up Player Housing] |
building:houses [2022/10/25 23:30] Carcerian [Setting up Player Housing] |
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3) Set the size of the house, the number of area that it can contain and its price modifier, by setting the following variable on the sign: | 3) Set the size of the house, the number of area that it can contain and its price modifier, by setting the following variable on the sign: | ||
- | **HOME_COST_MOD** (float): Add a multiplier to the standard (1 million) cost of a home. This has a minimum value of 0.5. The default cost modifier is 1.0 (if none). | + | **HOME_COST_MOD** (float): Add a multiplier to the standard (1 million) cost of a home. |
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+ | This has a minimum value of 0.5. The default cost modifier is 1.0 (if none). | ||
**HOME_WIDTH** (int): Sets the maximum width for the areas of the house, the default width is 5. | **HOME_WIDTH** (int): Sets the maximum width for the areas of the house, the default width is 5. |