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building:quests:dql [2019/08/22 23:16]
EternalSenenity [Quest State Information]
building:quests:dql [2019/11/01 01:11]
EternalSenenity [Die Rolls]
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 Potentially the PC is free to steal the statue in any state but it is good practice to only spawn it when the quest is running, same for the painting. Potentially the PC is free to steal the statue in any state but it is good practice to only spawn it when the quest is running, same for the painting.
  You could also add other requirements such as checking that Collector B is still alive if Collector A is squeamish.  You could also add other requirements such as checking that Collector B is still alive if Collector A is squeamish.
- ​Ideally,​ a quest should offer lots of alternative solutions and alternative paths for completion ​both using different skills/​abilities and also allow them alternate moral choices.+ ​Ideally,​ a quest should offer lots of alternative solutions and alternative paths for completion using different skills/​abilities and also allow them alternate moral choices.
 ===== Syntax ===== ===== Syntax =====
 The quest_aw script searches for the following three special character sequences. The quest_aw script searches for the following three special character sequences.
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 === RemoveJournalEntry(PlotId) === === RemoveJournalEntry(PlotId) ===
-Removes the quest from the journal, this will allow the PC to repeat the quest. It is also a good helpful to keep journals uncluttered unless you really need to keep the entry.+Removes the quest from the journal, this will allow the PC to repeat the quest. It is also a helpful to keep journals uncluttered unless you really need to keep the entry.
  
 === RJE(PlotId) === === RJE(PlotId) ===
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 Random number generator that simulates a dice throw. Random number generator that simulates a dice throw.
   * DieSize The size of the dice, d(4),​d(6),​d(8),​d(20),​ could be anything though.   * DieSize The size of the dice, d(4),​d(6),​d(8),​d(20),​ could be anything though.
-  * discount ​The number of dice thrown. Defaults to 1.+  * DieCount ​The number of dice thrown. Defaults to 1.
 ====== Examples ====== ====== Examples ======
 ===== Stand Alone Example NPCs ===== ===== Stand Alone Example NPCs =====
building/quests/dql.txt ยท Last modified: 2019/11/30 00:38 by EternalSenenity

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