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building:quests:dql [2019/11/30 00:14] EternalSenenity [Action Queue] |
building:quests:dql [2019/11/30 00:36] EternalSenenity [Objects] |
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Returns TRUE if the object was created. | Returns TRUE if the object was created. | ||
+ | === Destroy() | ||
+ | Destroy the subject, obviously, PCs are ignored so be sure to use something like QUEST_P_VICTIM.Destroy() | ||
==== Animation ==== | ==== Animation ==== | ||
PMOTE may be a better option. | PMOTE may be a better option. |