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GetFactionId / SetFactionId

Sinfar's systems support the manipulation of factions, including custom ones. Each faction is given a unique ID that can then be given different reputations with other factions.

int GetFactionId(object oObject);

This will return the Faction ID of oObject.

Default Factions: 1 = Hostile 2 = Commoner 3 = Merchant 4 = Defender

void SetFactionId(object oObject, int nFaction);

This will set oObject's Faction ID to nFaction.

building/scripts/api/getsetfactionid.1553633811.txt.gz · Last modified: 2019/03/26 16:56 by murdrkitten