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building:scripts:events

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building:scripts:events [2019/03/11 01:58]
Mavrixio
building:scripts:events [2019/03/11 01:59]
Mavrixio
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 |EVENT_CANUSE|Called before determining if an item can be used or not.|The Item|0: The item possessor|Boolean:​ Wether or not the item can be used (SetEventResultInt(TRUE or FALSE))|[[https://​nwn.sinfar.net/​res_nss_edit.php?​name=scroll_w_canuse|scroll_w_canuse]]| |EVENT_CANUSE|Called before determining if an item can be used or not.|The Item|0: The item possessor|Boolean:​ Wether or not the item can be used (SetEventResultInt(TRUE or FALSE))|[[https://​nwn.sinfar.net/​res_nss_edit.php?​name=scroll_w_canuse|scroll_w_canuse]]|
 |EVENT_RECVITEM|An item is about to be added to an object inventory|The object that will acquire the item|0: The Item \\ 1: The current item possessor|Boolean:​ Wether or not the item should be added to the caller'​s inventory|[[https://​nwn.sinfar.net/​res_nss_edit.php?​name=mail_putinbox|mail_putinbox]]| |EVENT_RECVITEM|An item is about to be added to an object inventory|The object that will acquire the item|0: The Item \\ 1: The current item possessor|Boolean:​ Wether or not the item should be added to the caller'​s inventory|[[https://​nwn.sinfar.net/​res_nss_edit.php?​name=mail_putinbox|mail_putinbox]]|
-|EVENT_CLEARALLACTIONS|Called when an object actions list is about to be cleared. \\ It is one way to know when an action has been interrupted (for any reason)|The object|None|None||+|EVENT_CLEARALLACTIONS|Called when an object actions list is about to be cleared. \\ It is one way to know when an action has been interrupted (for any reason)|The object|None|None|TODO|
  
  
  
  
building/scripts/events.txt ยท Last modified: 2020/10/13 20:35 (external edit)

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