User Tools

Site Tools


building:scripts:events

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
building:scripts:events [2020/02/16 09:36]
EternalSenenity [New Internal Events]
building:scripts:events [2020/02/16 09:39] (current)
EternalSenenity [New Internal Events]
Line 17: Line 17:
 |EVENT_RECVITEM|An item is about to be added to an object inventory|The object that will acquire the item|0: The Item \\ 1: The current item possessor|Boolean:​ Wether or not the item should be added to the caller'​s inventory|[[https://​nwn.sinfar.net/​res_nss_edit.php?​name=mail_putinbox|mail_putinbox]]| |EVENT_RECVITEM|An item is about to be added to an object inventory|The object that will acquire the item|0: The Item \\ 1: The current item possessor|Boolean:​ Wether or not the item should be added to the caller'​s inventory|[[https://​nwn.sinfar.net/​res_nss_edit.php?​name=mail_putinbox|mail_putinbox]]|
 |EVENT_CLEARALLACTIONS|Called when an object actions list is about to be cleared. \\ It is one way to know when an action has been interrupted (for any reason)|The object|None|None|TODO| |EVENT_CLEARALLACTIONS|Called when an object actions list is about to be cleared. \\ It is one way to know when an action has been interrupted (for any reason)|The object|None|None|TODO|
-|EVENT_PCENTERED|Called when a PC has entered an area.|Area|None|None|This is actually called from the PC action queue, so PC should be fully spawned in the new area.|+|EVENT_PCENTERED|Called when a PC has entered an area.|Area|None|None|This is actually called from the PC action queue.|
 |EVENT_PCENTERAREA|Called when a PC has entered an area.|PC|None|None| |EVENT_PCENTERAREA|Called when a PC has entered an area.|PC|None|None|
 |EVENT_AREALOADED|Called when a PC has entered an area.|Area|None|None|This is called before the PC is actually moved to the new area, so GetArea() will not work. If the area is needed use EVENT_PCENTERED.| |EVENT_AREALOADED|Called when a PC has entered an area.|Area|None|None|This is called before the PC is actually moved to the new area, so GetArea() will not work. If the area is needed use EVENT_PCENTERED.|
building/scripts/events.txt ยท Last modified: 2020/02/16 09:39 by EternalSenenity