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building:scripts:x_sfscript_const [2024/03/24 16:11] EternalSenenity created |
building:scripts:x_sfscript_const [2024/03/25 12:58] (current) EternalSenenity Probably best not to encorage people to play with this stuff. |
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====== Sinfar Custom NWNScript Constants ====== | ====== Sinfar Custom NWNScript Constants ====== | ||
- | %% | + | <code> |
const int ARMOR_PART_EXTRA_INFO_COLOR_MAPPING = 0x01; | const int ARMOR_PART_EXTRA_INFO_COLOR_MAPPING = 0x01; | ||
const int ARMOR_PART_EXTRA_INFO_SHADOW_MOD = 0x02; | const int ARMOR_PART_EXTRA_INFO_SHADOW_MOD = 0x02; | ||
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const int MOD_STRREF_ERROR = 2474; | const int MOD_STRREF_ERROR = 2474; | ||
- | |||
- | const int PLAYER_SERVER_ROLE_AREA_BUILDER = 0x00000001; | ||
- | const int PLAYER_SERVER_ROLE_RESOURCES_BUILDER = 0x00000002; | ||
- | const int PLAYER_SERVER_ROLE_SCRIPTER = 0x00000004; | ||
- | const int PLAYER_SERVER_ROLE_SCRIPTS_MANAGER = 0x00000008; | ||
- | const int PLAYER_SERVER_ROLE_DM = 0x00000010; | ||
- | const int PLAYER_SERVER_ROLE_HEAD_BUILDER = 0x00000040; | ||
- | const int PLAYER_SERVER_ROLE_ADMIN = 0x00000080; | ||
const int ACTION_IN_PROGRESS = 1; | const int ACTION_IN_PROGRESS = 1; | ||
const int ACTION_COMPLETE = 2; | const int ACTION_COMPLETE = 2; | ||
const int ACTION_FAILED = 3; | const int ACTION_FAILED = 3; | ||
- | %% | + | </code> |