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building:spawn:sinfar_system [2019/03/10 18:12] Mavrixio |
building:spawn:sinfar_system [2019/03/10 18:12] Mavrixio |
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===== Spawning Events ===== | ===== Spawning Events ===== | ||
Objects will spawn during a scripted area event called "WokeUp" ([[https://nwn.sinfar.net/res_nss_edit.php?name=msds_wokeuparea|msds_wokeuparea]]) and despawn during an area event called "Area Suspend" ([[https://nwn.sinfar.net/res_nss_edit.php?name=msds_suspendarea|msds_suspendarea]]). Both events can be registered on a specific area with the following variable event: | Objects will spawn during a scripted area event called "WokeUp" ([[https://nwn.sinfar.net/res_nss_edit.php?name=msds_wokeuparea|msds_wokeuparea]]) and despawn during an area event called "Area Suspend" ([[https://nwn.sinfar.net/res_nss_edit.php?name=msds_suspendarea|msds_suspendarea]]). Both events can be registered on a specific area with the following variable event: | ||
- | * EVENT_SUSPEND \\ This event happens when no player has been in the area for a number of second define by the variable MSDS_SUSPEND_AREA_TIMER here: [[https://nwn.sinfar.net/res_nss_edit.php?name=msds_include|msds_include]]. | + | * **EVENT_SUSPEND** \\ This event happens when no player has been in the area for a number of second define by the variable MSDS_SUSPEND_AREA_TIMER here: [[https://nwn.sinfar.net/res_nss_edit.php?name=msds_include|msds_include]]. |
- | * EVENT_WOKEUP \\ This event happens when a player enter an area after that is has been suspended. | + | * **EVENT_WOKEUP** \\ This event happens when a player enter an area after that is has been suspended. |