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building:spawn:sinfar_system

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building:spawn:sinfar_system [2019/03/10 18:12]
Mavrixio
building:spawn:sinfar_system [2019/03/10 18:12]
Mavrixio
Line 5: Line 5:
 ===== Spawning Events ===== ===== Spawning Events =====
 Objects will spawn during a scripted area event called "​WokeUp"​ ([[https://​nwn.sinfar.net/​res_nss_edit.php?​name=msds_wokeuparea|msds_wokeuparea]]) and despawn during an area event called "Area Suspend"​ ([[https://​nwn.sinfar.net/​res_nss_edit.php?​name=msds_suspendarea|msds_suspendarea]]). Both events can be registered on a specific area with the following variable event: Objects will spawn during a scripted area event called "​WokeUp"​ ([[https://​nwn.sinfar.net/​res_nss_edit.php?​name=msds_wokeuparea|msds_wokeuparea]]) and despawn during an area event called "Area Suspend"​ ([[https://​nwn.sinfar.net/​res_nss_edit.php?​name=msds_suspendarea|msds_suspendarea]]). Both events can be registered on a specific area with the following variable event:
-  * EVENT_SUSPEND \\ This event happens when no player has been in the area for a number of second define by the variable MSDS_SUSPEND_AREA_TIMER here: [[https://​nwn.sinfar.net/​res_nss_edit.php?​name=msds_include|msds_include]]. +  ​* **EVENT_SUSPEND** \\ This event happens when no player has been in the area for a number of second define by the variable MSDS_SUSPEND_AREA_TIMER here: [[https://​nwn.sinfar.net/​res_nss_edit.php?​name=msds_include|msds_include]]. 
-  * EVENT_WOKEUP \\ This event happens when a player enter an area after that is has been suspended.+  ​* **EVENT_WOKEUP** \\ This event happens when a player enter an area after that is has been suspended.
  
  
building/spawn/sinfar_system.txt · Last modified: 2019/03/10 18:20 by Mavrixio

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