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features:housing:custom_scripts:variable_based_events

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features:housing:custom_scripts:variable_based_events [2019/03/11 16:18]
Mavrixio
features:housing:custom_scripts:variable_based_events [2023/12/01 16:13] (current)
Elemuffin
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-====== Using Variable Based Events ======+====== ​PAGE INFO ALREADY TRANSFERRED TO THE NEW WIKI - Using the Variable Based Events ======
  
 You can use [[:​building:​scripts:​events:​variable_based]] but under a few conditons. You can use [[:​building:​scripts:​events:​variable_based]] but under a few conditons.
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 \\ \\ \\ \\
 You can only bypass (using BypassVariableEvent) your own varible events (that starts by "​P_"​ : [[https://​nwn.sinfar.net/​res_nss_edit.php?​name=pf_bypassvarevnt|pf_bypassvarevnt]]). You can only bypass (using BypassVariableEvent) your own varible events (that starts by "​P_"​ : [[https://​nwn.sinfar.net/​res_nss_edit.php?​name=pf_bypassvarevnt|pf_bypassvarevnt]]).
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-{{https://​sinfar.net/​images/​forum/​players_scripts/​ph_mod_events.png?​nolink&​|Image}} 
  
 =====  How to Trigger a Variable Event ===== =====  How to Trigger a Variable Event =====
  
 The name of variable events from players scripts must start by P_, for example "​P_EVENT_WANTS_HELP"​. The name of variable events from players scripts must start by P_, for example "​P_EVENT_WANTS_HELP"​.
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features/housing/custom_scripts/variable_based_events.1552321092.txt.gz · Last modified: 2019/03/11 16:18 by Mavrixio

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