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features:housing [2019/03/25 02:36] Mavrixio |
features:housing [2019/03/25 02:45] Mavrixio |
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- Click the Upload button. | - Click the Upload button. | ||
+ | The server will process your module, validate all areas and strip everything that is not allowed and if everything goes well, you will get a message saying that your house is now in game. | ||
+ | \\ \\ | ||
Here's what the process looks like: {{youtube>2xAte-Rm7Bg?medium}} | Here's what the process looks like: {{youtube>2xAte-Rm7Bg?medium}} | ||
- | ==== Using Scripts ==== | + | ===== Using Scripts ===== |
- | === Default Scripts === | + | ==== Default Scripts === |
Some objects will have a default scripts attached to them: | Some objects will have a default scripts attached to them: | ||
- Plot placeable with an inventory will have a script to make their inventory persistent | - Plot placeable with an inventory will have a script to make their inventory persistent | ||
- | === Available Scripts === | + | ==== Available Scripts === |
You can use any of the scripts that are listed here: [[https://nwn.sinfar.net/houses_scriptlist.php]], with the following restrictions: | You can use any of the scripts that are listed here: [[https://nwn.sinfar.net/houses_scriptlist.php]], with the following restrictions: | ||
- You can only use one script per object | - You can only use one script per object |