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There's 2 very different kind of placeables:

  1. Static
  2. Non-Static

While it is a simple “checkbox” in the placeable properties, it changes a lot of things.

Non-Static Placeables

  • They can be targeted by players
  • They can be animated / have visual effects
  • They can be moved
  • They are only seen by players when their character gets in a perception range of the placeable
  • Since that are loaded by players dynamically, many non-static placeable can make walking around an area laggy for players. Areas shouln't have more than 100-200 non-static placeables.

Static Placeables

  • They are loaded by players when loading the area
  • They can't be targetted, be animated or have visual effects, moving them wont by perceived by players until they re-enter the area
  • They don't really impact players performance so you can add almost as many as you want to your areas (but ideally less than 1k)
building/placeables.txt · Last modified: 2019/04/03 15:44 by Mavrixio