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building:rules [2019/03/17 17:49]
Mavrixio created
building:rules [2023/04/14 14:21] (current)
ItsABadger [Creating Areas]
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 ===== Builder Avatar ===== ===== Builder Avatar =====
  
-To help keep the distinction between you as the player and you as the builder we ask that if you are testing areas within the module live that you create separate avatars for this task and that they should be named ‘Test - INSERT NAME HERE’. This way you can level/​de-level and tweak said avatar without fear of reprisals from anyoneit also means that you can resurrectself heal as you need to. Avatar are able to use extra chat command ​function ​as example.+To help keep the distinction between you as the player and you as the builder we ask that if you are testing areas within the module live that you create separate avatars for this task and that they should be named ‘Test - INSERT NAME HERE’ ​or something similar (BUILDERTESTDM, HOST). You may need to use additional characters for testing, but avoid using your regular roleplay avatars or use the disguise ​function ​to make it clear that you're not currently engaging in RP.
  
 **DO NOT USE YOUR ROLEPLAY AVATARS FOR BUILD TESTING** **DO NOT USE YOUR ROLEPLAY AVATARS FOR BUILD TESTING**
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 ===== Builder Wands ===== ===== Builder Wands =====
  
-Your Builders wand is there for use with your Builder Avatar and all the functions available to it. It is NOT for use with your roleplay avatar unless there is a direct reason that you need to do so with regard to one of your areas. For example reloading them to fix a bug. Using your wand to help other players ​an those not involved in testing is strictly forbidden. This includes creating items, forge components, treasure, gold, giving or taking experience.+Your Builders wand is there for use with your Builder Avatar and all the functions available to it. It is NOT for use with your roleplay avatar unless there is a direct reason that you need to do so with regard to one of your areas. For example reloading them to fix a bug. Using your wand to help other players ​and those not involved in testing is STRICTLY FORBIDDEN. This includes creating items, forge components, treasure, gold, giving or taking experience. ​Anything created for testing purposes should be disposed of once the testing is finished!
  
 **DO NOT USE THE WAND FOR THE BENEFIT OF ROLEPLAY AVATARS** **DO NOT USE THE WAND FOR THE BENEFIT OF ROLEPLAY AVATARS**
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 == You MAY add the following properties: Visual Effects, Light, Negative Properties, Weight Increases and altering standard bonuses to work with specific race or alignments. Exceptions: You may SCRIPT items to work as you want with the unique power property but the items must be restricted and useable ONLY in your own areas to avoid exploits. == == You MAY add the following properties: Visual Effects, Light, Negative Properties, Weight Increases and altering standard bonuses to work with specific race or alignments. Exceptions: You may SCRIPT items to work as you want with the unique power property but the items must be restricted and useable ONLY in your own areas to avoid exploits. ==
  
 +===== Using Special Items =====
 +
 +This list includes drops of special items not normally available everywhere, and includes:
 +
 +- SOUL GEMS
 +
 +**Soul Gems are a level 40 challenge and should only be available at a rate of approximately 1 gem per 10 minutes - so a 30-minute challenge can include 3 soul gems. Slight deviations are allowed, but if you can get 1 soul gem in 5 minutes or less, your content will need some rebalancing.**
 +
 +- SAP
 +
 +**Sap (to revive dead PCs and companions) can be sold in select stores. Special Sap has to be a challenging item to acquire, either in a level 40 dungeon or similar contents requiring at least a group of 2-3 normally. These may be smaller (Miscellaneous Small, taking 1x1 spot in the inventory instead of the normal 1x2).**
 +
 +- HEALING KITS
 +
 +**Healing Kits are not normal drops, and should be restricted up to +10 from select stores (see below). More powerful healing kits can be added as special loot in level 40 challenge group dungeons as long as their use is restricted to select Dungeons. Note: Some dungeons are built around special balance rules, so check with the individual builders if you'd like to add something like this to other dungeons.**
 +
 +- BAGS OF HOLDING 100%
 +
 +**Bags of Holding (only the 100% variants) are rare and occasional drops from high-level enemies and should constitute a level 30-40 challenge. Special bags of holding, below the standard size of 2x2, can be awarded as special loot in dungeons and should be a challenging and rare item to acquire with an additional gold cost or crafting procedure.**
  
 ===== Creating Custom Merchants ===== ===== Creating Custom Merchants =====
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 ===== Creating Custom Content ===== ===== Creating Custom Content =====
  
 +As a server, Sinfar is reaching a maturation stage where we have lots of content that is already available. Particularly things like the loot tables and forge components along with huge banks of scripts and housing thats available. When you are looking to create new things then just ask yourself first is it really needed. If in doubt then check with one of the admins as a server Sinfar is to the stage where it wants to be refined and tidied around the edges so please keep this in mind.
 +
 +**ASK YOURSELF WHAT ARE YOU CREATING AND IS IT ALREADY IN THE SERVER**
 +
 +===== Creating Areas =====
 +
 +Using erf areas as player houses is prohibited. Using erf areas to create public businesses is allowed but if there is an acces to a player house (private areas) inside that business there has to be a home_sign & house_door.
 +===== Right of Ownership =====
 +
 +As a builder you have right of ownership over your own works, you have the right to
 +remove your own work at any time, with the exception of the below.
 +Content that you create for Sinfar and upload remains your own intellectual property and
 +is yours to edit or remove with the exception of the following caveats.
 +
 +==== Player Housing ====
 +
 +If you include player housing areas (ie areas that contain houses for players to buy or
 +lease) then the server reserves the right to recover those areas and use them until such a
 +time as a suitable replacement can be found to incorporate those houses into.
 +
 +==== Integrity of the Server ====
 +
 +The server reserves the right to recover an area and or ERF if it is deemed that the
 +integrity and functionality of the server is harmed by its removal. Should this be the case
 +then the server will endeavour to incorporate these needed elements into another
 +resource as soon as possible.
  
building/rules.1552844957.txt.gz · Last modified: 2019/03/17 17:49 by Mavrixio

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