Those events will run only run for a specific object so they are optimal and should be your preferred way to register an event.
As you can guess, it is using local variables, for example:
Will cause the myerf_useitem script to be called when the item on which the variable is set is used.
You can also register multiple script to the same event:
With the variables above, all scripts (myerf_useitem, myerf_useitem2, myerf_useitem3 and myerf_useitem4) will run when the item is used.
You can register / unregister a variable event dynamically with the following functions:
void RegisterVariableEvent(object oObject, string sEvent, string sScript, int bNoByPass=FALSE); void UnregisterVariableEvent(object oObject, string sEvent, string sScript);
array GetCurrentVariableEventParams();
object GetCurrentVariableEventTarget(); string GetCurrentVariableEvent();
You can trigger a variable event on an object by calling one of those functions:
int RunVariableEvent(object oObject, string sEvent); int RunVariableEventWithParams(object oObject, string sEvent, array aParams);
They will return TRUE if the BypassVariableEvent() was calling during the execution of one of the registered scripts.