This is an old revision of the document!
This system is technically unlimited: it can support any object type, any number of object, spawn condition or spawn location… but for now it is very limited. If you need an extra feature, please request it instead of making your own system.
Set the tag of the waypoint to: SPAWN_<type letter>_<object blueprint>.
<type letter> can take one of the following values:
C_ : To spawn a creature
P_ : To spawn a placeable
For example, the tag: “SPAWN_C_MOB_WOLF” will spawn this cute wolf: mob_wolf.utc: