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building:spawn:sinfar_system

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Sinfar Spawning System

This system is technically unlimited: it can support any object type, any number of object, spawn condition or spawn location… but for now it is very limited. If you need an extra feature, please request it instead of making your own system.

Spawning a Single Object at a Specific Location.

  1. Create a waypoint at the specific location
  2. Set the tag of the waypoint to: SPAWN_<type letter>_<object blueprint>.
    <type letter> can take one of the following values:
    C_ : To spawn a creature
    P_ : To spawn a placeable
    For example, the tag: “SPAWN_C_MOB_WOLF” will spawn this cute wolf: mob_wolf.utc:
building/spawn/sinfar_system.1552198465.txt.gz · Last modified: 2019/03/10 06:14 by Mavrixio

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