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building:spawn:sinfar_system

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building:spawn:sinfar_system [2019/03/10 14:16]
Mavrixio
building:spawn:sinfar_system [2019/03/10 14:20] (current)
Mavrixio
Line 24: Line 24:
 |SPAWN_TIME|Integer|1 = Spawn only during the day \\ 2 = Spawn only during the night| |SPAWN_TIME|Integer|1 = Spawn only during the day \\ 2 = Spawn only during the night|
 |SPAWN_FREQUENCY|Integer|Minimum number of seconds after which to re-spawn the objects. By default objects will always (try) to re-spawn in the area WOKEUP event. This variable will prevent the objects to spawn if the event is triggered before the defined number of seconds but the objects will still only spawn during a WOKEUP event.| |SPAWN_FREQUENCY|Integer|Minimum number of seconds after which to re-spawn the objects. By default objects will always (try) to re-spawn in the area WOKEUP event. This variable will prevent the objects to spawn if the event is triggered before the defined number of seconds but the objects will still only spawn during a WOKEUP event.|
-|SPAWN_SCENARIO|Integer|The objects will only spawn when the SPAWN_SCENARIO variable ​only the area has the same value.|+|SPAWN_SCENARIO|Integer|The objects will only spawn when the SPAWN_SCENARIO variable ​on the area has the same value.| 
 + 
 +For example, with the following variables:​\\ 
 +{{:​building:​spawn:​sinfar_system_20190310-141830.png?​400}}\\ 
 +Objects will only have 30% of chance to spawn (0 or between 2 and 5 objects), during the day, if the area has the SPAWN_SCENARIO variable set to 1 and if the objects didn't spawn in the last hour.
  
building/spawn/sinfar_system.1552241786.txt.gz · Last modified: 2019/03/10 14:16 by Mavrixio