Sinfar Supporters can make their own scripts for inside their house.
|Enable|| **** = The function call will do nothing and return an empty value.
YES = The function will be called if the parameters and OBJECT_SELF are valid.
AS_IS = The function will be called no matter what.
|ExecuteScript||After the validation, instead of calling the internal code, this script will be executed as an event with the same parameters.|
|GetNextFunction||Since the default behaviour of GetFirst/Next functions may return invalid objects and so break make it inefficient/impossible to loop through all objects, when this field is set, the engine will automatically call this next function until it can return a valid object or if it has really reached the last object.|
|This are the restriction of each parameter and the caller. If the restriction check fails, the function call will do nothing and return an empty value. The parameter depends on the value type
NO_PC = The object must have been created by a player script.
NO_MODULE = The object can't be the module.
string/any value (often “P_”) = What the string must start by.