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features:housing [2019/03/25 02:35]
Mavrixio
features:housing [2019/04/03 13:46] (current)
Mavrixio
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   - Click the Upload button.   - Click the Upload button.
  
 +The server will process your module, validate all areas and strip everything that is not allowed and if everything goes well, you will get a message saying that your house is now in game.
 +\\ \\
 Here's what the process looks like: {{youtube>​2xAte-Rm7Bg?​medium}} Here's what the process looks like: {{youtube>​2xAte-Rm7Bg?​medium}}
  
-==== Using Scripts ====+===== Using Scripts ​=====
  
-=== Default Scripts ===+==== Default Scripts ===
 Some objects will have a default scripts attached to them: Some objects will have a default scripts attached to them:
   - Plot placeable with an inventory will have a script to make their inventory persistent   - Plot placeable with an inventory will have a script to make their inventory persistent
  
-=== Available ​Scripts ===+==== Approved ​Scripts ===
 You can use any of the scripts that are listed here: [[https://​nwn.sinfar.net/​houses_scriptlist.php]],​ with the following restrictions:​ You can use any of the scripts that are listed here: [[https://​nwn.sinfar.net/​houses_scriptlist.php]],​ with the following restrictions:​
   - You can only use one script per object   - You can only use one script per object
-  - When an object is using a script from this list, it will not have a default script, so for example, a plot placeable with an inventory ​will only be turned into a persistent ​chest if it is not using any script.+  - When an object is using a script from this list, it will not have a default script, so for example, a plot placeable with an inventory ​won'​t ​be persistent... if it is using one of those scripts.
   - Each script has a specific list of variable and any other variable name/type will be automatically removed   - Each script has a specific list of variable and any other variable name/type will be automatically removed
   - Make sure to read the script description,​ some require that placeable by dynamic, some can only be use a certain number of time...   - Make sure to read the script description,​ some require that placeable by dynamic, some can only be use a certain number of time...
 +
 +You can find more details here: [[.:​housing:​approved_scripts]]
  
 ===== How to Make Scripts, Dialogs, Creatures and Other Restricted Blueprints for inside Your House ===== ===== How to Make Scripts, Dialogs, Creatures and Other Restricted Blueprints for inside Your House =====
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 The housing system is made so that you can even make your own scripts for inside your house and they will have no effect outside of it when ran. This feature is although restricted to selected players and Sinfar Supporters. The housing system is made so that you can even make your own scripts for inside your house and they will have no effect outside of it when ran. This feature is although restricted to selected players and Sinfar Supporters.
  
-Read more here: [[features:​housing:​scripts]]+Read more here: [[features:​housing:​custom_scripts]]
  
  
features/housing.1553481303.txt.gz · Last modified: 2019/03/25 02:35 by Mavrixio

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