A player home must contain at least the following things:
You can then choose the area lightning and ambient music that you want, add placeables, sounds, more doors, waypoints, triggers, visual effects and more!
Each area can have up to 1500 objects and 250 of them can be dynamic, a dynamic object is either a non-static placeable, a door, a trigger or a visual effect. Sinfar Supporters limit is twice that amount (500 dynamic and 3000 static)
(You may not put in your own items or creatures, or any merchants or scripts beyond those supported on Sinfar's houses script list page.)
The interior of you house can be built using the Neverwinter Nights Toolset.
You can start building with this module: V27 Starter Mod and Hak
Save the module, upload it:
The server will process your module, validate all areas and strip everything that is not allowed and if everything goes well, you will get a message saying that your house is now in game.
Here's what the process looks like:
Some objects will have a default scripts attached to them:
You can use any of the scripts that are listed here: https://nwn.sinfar.net/houses_scriptlist.php, with the following restrictions:
You can find more details here: Approved Houses Scripts
The housing system is made so that you can even make your own scripts for inside your house and they will have no effect outside of it when ran. This feature is although restricted to selected players and Sinfar Supporters.
Read more here: PAGE INFO ALREADY TRANSFERRED TO THE NEW WIKI - Players Custom Scripts