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rules:game:feats:changes [2019/03/24 18:12]
Mavrixio created
rules:game:feats:changes [2019/03/24 18:16]
Mavrixio
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 ====== Feats Changes ====== ====== Feats Changes ======
  
-==== Animal Companions and Familiars ====+===== Animal Companions and Familiars ​=====
 Animal companions and familiars will ALL receive the following, based on their cumulative levels... Animal companions and familiars will ALL receive the following, based on their cumulative levels...
  
 At every 2 caster levels: At every 2 caster levels:
-• Armour Class +1 per 2 CL+  * Armour Class +1 per 2 CL
  
 At every 5 caster levels: At every 5 caster levels:
-• Attack Bonus +2 per 5 CL +  * Attack Bonus +2 per 5 CL 
-• Claw Enhancement +1 / 5 CL (to a maximum of +6) +  ​* ​Claw Enhancement +1 / 5 CL (to a maximum of +6) 
-• Regeneration +1 / 5 CL (capped at +5) +  ​* ​Regeneration +1 / 5 CL (capped at +5) 
-• Universal Saving Throw Bonus +1 / 5 CL+  ​* ​Universal Saving Throw Bonus +1 / 5 CL
  
-Resistances:​ +Resistance to bludgeoning,​ piercing and slashing damage: 
-• Resistance to bludgeoning,​ piercing and slashing damage +  ​* ​1st – 10th CL: 5/-  
-• 1st – 10th CL: 5/- +  ​* ​11th – 20th CL: 10/- 
-• 11th – 20th CL: 10/- +  ​* ​21st – 34th CL: 15/- 
-• 21st – 34th CL: 15/- +  ​* ​35th and above 20/-
-• 35th and above 20/-+
  
-==== Devastating Critical ====+===== Devastating Critical ​=====
 It doubles the critical hit damage on a failed fortitude save. It doubles the critical hit damage on a failed fortitude save.
  
-==== Disarm/​Improved Disarm ====+===== Disarm/​Improved Disarm ​=====
 Disarm/​Improved Disarm have been changed to give only +1 ab per weapon size difference. Disarm/​Improved Disarm have been changed to give only +1 ab per weapon size difference.
  
-==== Divine Shield ====+===== Divine Shield ​=====
 Instead of granting +1 AC per Charisma Modifier, it gives +2 AC per 3 Charisma Modifier. Instead of granting +1 AC per Charisma Modifier, it gives +2 AC per 3 Charisma Modifier.
  
-==== Divine Shield & Divine Might ====+===== Divine Shield & Divine Might =====
 The duration is 1 turn (10 rounds), no matter the charisma modifier. The duration is 1 turn (10 rounds), no matter the charisma modifier.
  
-==== Divine Grace & Dark Blessing ====+===== Divine Grace & Dark Blessing ​=====
 The saving throw bonus is capped at 1 + 1 / 4 (Blackguard/​Paladin + Champion of Torm) levels. The saving throw bonus is capped at 1 + 1 / 4 (Blackguard/​Paladin + Champion of Torm) levels.
  
-=== Dragon Forms ===+==== Dragon Forms ====
 The abilities have been lowered by 2: The abilities have been lowered by 2:
-46 Strength +  * 46 Strength 
-30 Constitution +  *30 Constitution 
-34 Dexterity+  *34 Dexterity
  
-==== Evasion/​Improved Evasion ====+===== Evasion/​Improved Evasion ​=====
 Do not work while wearing a medium or heavy armor. Do not work while wearing a medium or heavy armor.
  
-=== Spell Focus Conjuration. ===+===== Spell Focus Feats ===== 
 +In addition to the extra DC bonus, they grant the following:​ 
 + 
 +==== Spell Focus Conjuration. ​====
 Duration of round-based summons, such as Greater Planar Ally or Black Blade of Disaster = doubled(x2). Duration of round-based summons, such as Greater Planar Ally or Black Blade of Disaster = doubled(x2).
  
-=== Greater Spell Focus Conjuration. ===+==== Greater Spell Focus Conjuration. ​====
 Duration of round-based summons, such as Greater Planar Ally or Black Blade of Disaster = tripled(x3). Duration of round-based summons, such as Greater Planar Ally or Black Blade of Disaster = tripled(x3).
  
-=== Epic Spell Focus Conjuration. ===+==== Epic Spell Focus Conjuration. ​====
 Duration of round-based summons, such as Greater Planar Ally or Black Blade of Disaster = quadrupled(x4). Duration of round-based summons, such as Greater Planar Ally or Black Blade of Disaster = quadrupled(x4).
  
-==== Tumble ====+===== Tumble ​=====
 A character gets 1 free AC starting at level 2 and 1 AC every 10 levels after. The +1 AC/5 ranks is changed to 1/10 ranks. A character gets 1 free AC starting at level 2 and 1 AC every 10 levels after. The +1 AC/5 ranks is changed to 1/10 ranks.
  
-==== Polymorph (spells and feats) ==== +===== Polymorph (spells and feats) ​===== 
-You keep all your items while polymorphed,​ except your weapon or your shield, if the shape can't hold them. +You keep all your items while polymorphed,​ except your weapon or your shield, if the shape can't hold them. \\ 
-Monks can't use their abilities (speed, AC and attacks) while polymorphed. +Monks can't use their abilities (speed, AC and attacks) while polymorphed. ​\\ 
-The HP bonus has been removed from all shapes. +The HP bonus has been removed from all shapes. ​\\ 
-The AC bonus has been removed from all shapes. +The AC bonus has been removed from all shapes. ​\\ 
-The original shape weapon, including the claws, are merged with your weapon, including your gloves. +The original shape weapon, including the claws, are merged with your weapon, including your gloves. ​\\ 
-Throwing weapons are currently not usable while polymorphed.+Throwing weapons are currently not usable while polymorphed. ​\\ 
  
  
rules/game/feats/changes.txt · Last modified: 2019/03/24 18:16 by Mavrixio