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features:enchanting_forges:calculate

Items / Properties Points (PP) Cheat Sheet

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<head> <link rel="stylesheet" type="text/css" href="/_media/features/enchanting_forges/sinfar.css"> <style type="text/css"> .effectCell, .costCell, .ppCell, .equipmentCell { text-align: center; } .options { text-align: center; width: 220px; margin: 10px auto; background-image: url("/images/bg_header.gif"); padding: 5px; border-radius: 5px; } </style> </head> <body>   <div class="options"> <div> Show Equipment: <select id="EquipmentSelector" autocomplete="off"> <option value="">All</option> <option value="isArmor">Armor</option> <option value="isMelee">Melee</option> <option value="isLauncher">Launcher</option> <option value="isAmmo">Ammo</option> <option value="isThrown">Thrown</option> <option value="isGauntlet">Gauntlet</option> <option value="isStaff">Staff</option> </select> </div> <div> Show all options &amp; costs: <input type="checkbox" id="ShowAllOptionsAndCosts" value="1" checked="checked" autocomplete="off"> </div> </div>   <table id="EnchantmentsTable" style="min-width: 750px;"> <tbody><tr> <th class="nameCell">Enchantment<div class="sorting"><div class="up"></div><div class="down"></div></div></th> <th class="typeCell" title="This is just non-official category to facilitate sorting">Type<div class="sorting"><div class="up selected"></div><div class="down"></div></div></th> <th class="componentCell" title="The component needed to add the enchantment">Component<div class="sorting"><div class="up"></div><div class="down"></div></div></th> <th class="effectCell" title="The craftable effect(s)">Effect</th> <th class="costCell" title="The number of components needed to add the enchantment">Cost</th> <th class="ppCell" title="The amount of powerpoints needed to add the enchantment">PP</th> <th class="equipmentCell" title="Armor">Armor</th> <th class="equipmentCell" title="Melee">Melee</th> <th class="equipmentCell" title="Launcher">Launcher</th> <th class="equipmentCell" title="Ammo">Ammo</th> <th class="equipmentCell" title="Thrown">Thrown</th> <th class="equipmentCell" title="Gauntlet">Gauntlet</th> <th class="equipmentCell" title="Staff">Staff</th> </tr> <tr class="enchantmentRow"><td rowspan="4">Charisma</td><td rowspan="4">Ability</td><td rowspan="4">Succubus Eye</td><td class="effectCell" title="+3 Charisma = 6x Succubus Eye and 1 powerpoint">+3</td><td class="costCell" title="+3 Charisma = 6x Succubus Eye and 1 powerpoint">6</td><td class="ppCell" title="+3 Charisma = 6x Succubus Eye and 1 powerpoint">1</td><td rowspan="4" class="equipmentCell" title="Charisma can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="4" class="equipmentCell" title="Charisma can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Charisma can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Charisma can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Charisma can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Charisma can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Charisma can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+6 Charisma = 12x Succubus Eye and 2 powerpoints">+6</td><td class="costCell" title="+6 Charisma = 12x Succubus Eye and 2 powerpoints">12</td><td class="ppCell" title="+6 Charisma = 12x Succubus Eye and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+9 Charisma = 18x Succubus Eye and 3 powerpoints">+9</td><td class="costCell" title="+9 Charisma = 18x Succubus Eye and 3 powerpoints">18</td><td class="ppCell" title="+9 Charisma = 18x Succubus Eye and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+12 Charisma = 24x Succubus Eye and 4 powerpoints">+12</td><td class="costCell" title="+12 Charisma = 24x Succubus Eye and 4 powerpoints">24</td><td class="ppCell" title="+12 Charisma = 24x Succubus Eye and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td rowspan="4">Wisdom</td><td rowspan="4">Ability</td><td rowspan="4">Imp Ear</td><td class="effectCell" title="+3 Wisdom = 21x Imp Ear and 1 powerpoint">+3</td><td class="costCell" title="+3 Wisdom = 21x Imp Ear and 1 powerpoint">21</td><td class="ppCell" title="+3 Wisdom = 21x Imp Ear and 1 powerpoint">1</td><td rowspan="4" class="equipmentCell" title="Wisdom can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="4" class="equipmentCell" title="Wisdom can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Wisdom can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Wisdom can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Wisdom can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Wisdom can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Wisdom can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+6 Wisdom = 42x Imp Ear and 2 powerpoints">+6</td><td class="costCell" title="+6 Wisdom = 42x Imp Ear and 2 powerpoints">42</td><td class="ppCell" title="+6 Wisdom = 42x Imp Ear and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+9 Wisdom = 63x Imp Ear and 3 powerpoints">+9</td><td class="costCell" title="+9 Wisdom = 63x Imp Ear and 3 powerpoints">63</td><td class="ppCell" title="+9 Wisdom = 63x Imp Ear and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+12 Wisdom = 84x Imp Ear and 4 powerpoints">+12</td><td class="costCell" title="+12 Wisdom = 84x Imp Ear and 4 powerpoints">84</td><td class="ppCell" title="+12 Wisdom = 84x Imp Ear and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td rowspan="4">Intelligence</td><td rowspan="4">Ability</td><td rowspan="4">Mind Flayer Brain</td><td class="effectCell" title="+3 Intelligence = 3x Mind Flayer Brain and 1 powerpoint">+3</td><td class="costCell" title="+3 Intelligence = 3x Mind Flayer Brain and 1 powerpoint">3</td><td class="ppCell" title="+3 Intelligence = 3x Mind Flayer Brain and 1 powerpoint">1</td><td rowspan="4" class="equipmentCell" title="Intelligence can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="4" class="equipmentCell" title="Intelligence can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Intelligence can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Intelligence can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Intelligence can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Intelligence can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Intelligence can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+6 Intelligence = 6x Mind Flayer Brain and 2 powerpoints">+6</td><td class="costCell" title="+6 Intelligence = 6x Mind Flayer Brain and 2 powerpoints">6</td><td class="ppCell" title="+6 Intelligence = 6x Mind Flayer Brain and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+9 Intelligence = 9x Mind Flayer Brain and 3 powerpoints">+9</td><td class="costCell" title="+9 Intelligence = 9x Mind Flayer Brain and 3 powerpoints">9</td><td class="ppCell" title="+9 Intelligence = 9x Mind Flayer Brain and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+12 Intelligence = 12x Mind Flayer Brain and 4 powerpoints">+12</td><td class="costCell" title="+12 Intelligence = 12x Mind Flayer Brain and 4 powerpoints">12</td><td class="ppCell" title="+12 Intelligence = 12x Mind Flayer Brain and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td rowspan="4">Constitution</td><td rowspan="4">Ability</td><td rowspan="4">Giant Heart</td><td class="effectCell" title="+3 Constitution = 6x Giant Heart and 1 powerpoint">+3</td><td class="costCell" title="+3 Constitution = 6x Giant Heart and 1 powerpoint">6</td><td class="ppCell" title="+3 Constitution = 6x Giant Heart and 1 powerpoint">1</td><td rowspan="4" class="equipmentCell" title="Constitution can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="4" class="equipmentCell" title="Constitution can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Constitution can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Constitution can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Constitution can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Constitution can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Constitution can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+6 Constitution = 12x Giant Heart and 2 powerpoints">+6</td><td class="costCell" title="+6 Constitution = 12x Giant Heart and 2 powerpoints">12</td><td class="ppCell" title="+6 Constitution = 12x Giant Heart and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+9 Constitution = 18x Giant Heart and 3 powerpoints">+9</td><td class="costCell" title="+9 Constitution = 18x Giant Heart and 3 powerpoints">18</td><td class="ppCell" title="+9 Constitution = 18x Giant Heart and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+12 Constitution = 24x Giant Heart and 4 powerpoints">+12</td><td class="costCell" title="+12 Constitution = 24x Giant Heart and 4 powerpoints">24</td><td class="ppCell" title="+12 Constitution = 24x Giant Heart and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td rowspan="4">Dexterity</td><td rowspan="4">Ability</td><td rowspan="4">Harpy Vertebrae</td><td class="effectCell" title="+3 Dexterity = 6x Harpy Vertebrae and 1 powerpoint">+3</td><td class="costCell" title="+3 Dexterity = 6x Harpy Vertebrae and 1 powerpoint">6</td><td class="ppCell" title="+3 Dexterity = 6x Harpy Vertebrae and 1 powerpoint">1</td><td rowspan="4" class="equipmentCell" title="Dexterity can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="4" class="equipmentCell" title="Dexterity can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Dexterity can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Dexterity can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Dexterity can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Dexterity can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Dexterity can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+6 Dexterity = 12x Harpy Vertebrae and 2 powerpoints">+6</td><td class="costCell" title="+6 Dexterity = 12x Harpy Vertebrae and 2 powerpoints">12</td><td class="ppCell" title="+6 Dexterity = 12x Harpy Vertebrae and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+9 Dexterity = 18x Harpy Vertebrae and 3 powerpoints">+9</td><td class="costCell" title="+9 Dexterity = 18x Harpy Vertebrae and 3 powerpoints">18</td><td class="ppCell" title="+9 Dexterity = 18x Harpy Vertebrae and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+12 Dexterity = 24x Harpy Vertebrae and 4 powerpoints">+12</td><td class="costCell" title="+12 Dexterity = 24x Harpy Vertebrae and 4 powerpoints">24</td><td class="ppCell" title="+12 Dexterity = 24x Harpy Vertebrae and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td rowspan="4">Strength</td><td rowspan="4">Ability</td><td rowspan="4">Dragon Blood</td><td class="effectCell" title="+3 Strength = 3x Dragon Blood and 1 powerpoint">+3</td><td class="costCell" title="+3 Strength = 3x Dragon Blood and 1 powerpoint">3</td><td class="ppCell" title="+3 Strength = 3x Dragon Blood and 1 powerpoint">1</td><td rowspan="4" class="equipmentCell" title="Strength can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="4" class="equipmentCell" title="Strength can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Strength can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Strength can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Strength can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Strength can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Strength can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+6 Strength = 6x Dragon Blood and 2 powerpoints">+6</td><td class="costCell" title="+6 Strength = 6x Dragon Blood and 2 powerpoints">6</td><td class="ppCell" title="+6 Strength = 6x Dragon Blood and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+9 Strength = 9x Dragon Blood and 3 powerpoints">+9</td><td class="costCell" title="+9 Strength = 9x Dragon Blood and 3 powerpoints">9</td><td class="ppCell" title="+9 Strength = 9x Dragon Blood and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+12 Strength = 12x Dragon Blood and 4 powerpoints">+12</td><td class="costCell" title="+12 Strength = 12x Dragon Blood and 4 powerpoints">12</td><td class="ppCell" title="+12 Strength = 12x Dragon Blood and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td rowspan="6">Damage Bonus - Positive</td><td rowspan="6">Enhancement</td><td rowspan="6">Mysterious Stick</td><td class="effectCell" title="1 Damage Bonus - Positive = 1x Mysterious Stick and 1 powerpoint">1</td><td class="costCell" title="1 Damage Bonus - Positive = 1x Mysterious Stick and 1 powerpoint">1</td><td class="ppCell" title="1 Damage Bonus - Positive = 1x Mysterious Stick and 1 powerpoint">1</td><td rowspan="6" class="equipmentCell" title="Damage Bonus - Positive can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="6" class="equipmentCell" title="Damage Bonus - Positive can be crafted on melee weapons."><input type="checkbox" checked="checked"></td><td rowspan="6" class="equipmentCell" title="Damage Bonus - Positive can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="6" class="equipmentCell" title="Damage Bonus - Positive can be crafted on ammo."><input type="checkbox" checked="checked"></td><td rowspan="6" class="equipmentCell" title="Damage Bonus - Positive can be crafted on thrown weapons."><input type="checkbox" checked="checked"></td><td rowspan="6" class="equipmentCell" title="Damage Bonus - Positive can be crafted on gauntlets."><input type="checkbox" checked="checked"></td><td rowspan="6" class="equipmentCell" title="Damage Bonus - Positive can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="2 Damage Bonus - Positive = 2x Mysterious Stick and 2 powerpoints">2</td><td class="costCell" title="2 Damage Bonus - Positive = 2x Mysterious Stick and 2 powerpoints">2</td><td class="ppCell" title="2 Damage Bonus - Positive = 2x Mysterious Stick and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="3 Damage Bonus - Positive = 3x Mysterious Stick and 3 powerpoints">3</td><td class="costCell" title="3 Damage Bonus - Positive = 3x Mysterious Stick and 3 powerpoints">3</td><td class="ppCell" title="3 Damage Bonus - Positive = 3x Mysterious Stick and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="4 Damage Bonus - Positive = 4x Mysterious Stick and 4 powerpoints">4</td><td class="costCell" title="4 Damage Bonus - Positive = 4x Mysterious Stick and 4 powerpoints">4</td><td class="ppCell" title="4 Damage Bonus - Positive = 4x Mysterious Stick and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td class="effectCell" title="2d4 Damage Bonus - Positive = 5x Mysterious Stick and 5 powerpoints">2d4</td><td class="costCell" title="2d4 Damage Bonus - Positive = 5x Mysterious Stick and 5 powerpoints">5</td><td class="ppCell" title="2d4 Damage Bonus - Positive = 5x Mysterious Stick and 5 powerpoints">5</td></tr><tr class="enchantmentRow"><td class="effectCell" title="6 Damage Bonus - Positive = 6x Mysterious Stick and 6 powerpoints">6</td><td class="costCell" title="6 Damage Bonus - Positive = 6x Mysterious Stick and 6 powerpoints">6</td><td class="ppCell" title="6 Damage Bonus - Positive = 6x Mysterious Stick and 6 powerpoints">6</td></tr><tr class="enchantmentRow"><td rowspan="4">Damage Bonus - Physical<br><span class="note">(bludgeoning, piercing or slashing)</span></td><td rowspan="4">Enhancement</td><td rowspan="4">Steel Ingot</td><td class="effectCell" title="3 Damage Bonus - Physical = 10x Steel Ingot and 2 powerpoints">3</td><td class="costCell" title="3 Damage Bonus - Physical = 10x Steel Ingot and 2 powerpoints">10</td><td class="ppCell" title="3 Damage Bonus - Physical = 10x Steel Ingot and 2 powerpoints">2</td><td rowspan="4" class="equipmentCell" title="Damage Bonus - Physical can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Damage Bonus - Physical can be crafted on melee weapons."><input type="checkbox" checked="checked"></td><td rowspan="4" class="equipmentCell" title="Damage Bonus - Physical can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Damage Bonus - Physical can be crafted on ammo."><input type="checkbox" checked="checked"></td><td rowspan="4" class="equipmentCell" title="Damage Bonus - Physical can be crafted on thrown weapons."><input type="checkbox" checked="checked"></td><td rowspan="4" class="equipmentCell" title="Damage Bonus - Physical can be crafted on gauntlets."><input type="checkbox" checked="checked"></td><td rowspan="4" class="equipmentCell" title="Damage Bonus - Physical can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="1d8 Damage Bonus - Physical = 15x Steel Ingot and 3 powerpoints">1d8</td><td class="costCell" title="1d8 Damage Bonus - Physical = 15x Steel Ingot and 3 powerpoints">15</td><td class="ppCell" title="1d8 Damage Bonus - Physical = 15x Steel Ingot and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="6 Damage Bonus - Physical = 20x Steel Ingot and 4 powerpoints">6</td><td class="costCell" title="6 Damage Bonus - Physical = 20x Steel Ingot and 4 powerpoints">20</td><td class="ppCell" title="6 Damage Bonus - Physical = 20x Steel Ingot and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td class="effectCell" title="2d8 Damage Bonus - Physical = 29x Steel Ingot and 6 powerpoints">2d8</td><td class="costCell" title="2d8 Damage Bonus - Physical = 29x Steel Ingot and 6 powerpoints">29</td><td class="ppCell" title="2d8 Damage Bonus - Physical = 29x Steel Ingot and 6 powerpoints">6</td></tr><tr class="enchantmentRow"><td rowspan="3">Damage Bonus - Sonic</td><td rowspan="3">Enhancement</td><td rowspan="3">Slaad Tongue</td><td class="effectCell" title="1d4 Damage Bonus - Sonic = 6x Slaad Tongue and 1 powerpoint">1d4</td><td class="costCell" title="1d4 Damage Bonus - Sonic = 6x Slaad Tongue and 1 powerpoint">6</td><td class="ppCell" title="1d4 Damage Bonus - Sonic = 6x Slaad Tongue and 1 powerpoint">1</td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Sonic can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Sonic can be crafted on melee weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Sonic can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Sonic can be crafted on ammo."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Sonic can be crafted on thrown weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Sonic can be crafted on gauntlets."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Sonic can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="1d8 Damage Bonus - Sonic = 11x Slaad Tongue and 2 powerpoints">1d8</td><td class="costCell" title="1d8 Damage Bonus - Sonic = 11x Slaad Tongue and 2 powerpoints">11</td><td class="ppCell" title="1d8 Damage Bonus - Sonic = 11x Slaad Tongue and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="1d12 Damage Bonus - Sonic = 16x Slaad Tongue and 3 powerpoints">1d12</td><td class="costCell" title="1d12 Damage Bonus - Sonic = 16x Slaad Tongue and 3 powerpoints">16</td><td class="ppCell" title="1d12 Damage Bonus - Sonic = 16x Slaad Tongue and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td rowspan="3">Damage Bonus - Fire</td><td rowspan="3">Enhancement</td><td rowspan="3">Ruby</td><td class="effectCell" title="1d4 Damage Bonus - Fire = 6x Ruby and 1 powerpoint">1d4</td><td class="costCell" title="1d4 Damage Bonus - Fire = 6x Ruby and 1 powerpoint">6</td><td class="ppCell" title="1d4 Damage Bonus - Fire = 6x Ruby and 1 powerpoint">1</td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Fire can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Fire can be crafted on melee weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Fire can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Fire can be crafted on ammo."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Fire can be crafted on thrown weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Fire can be crafted on gauntlets."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Fire can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="1d8 Damage Bonus - Fire = 11x Ruby and 2 powerpoints">1d8</td><td class="costCell" title="1d8 Damage Bonus - Fire = 11x Ruby and 2 powerpoints">11</td><td class="ppCell" title="1d8 Damage Bonus - Fire = 11x Ruby and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="1d12 Damage Bonus - Fire = 16x Ruby and 3 powerpoints">1d12</td><td class="costCell" title="1d12 Damage Bonus - Fire = 16x Ruby and 3 powerpoints">16</td><td class="ppCell" title="1d12 Damage Bonus - Fire = 16x Ruby and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td rowspan="3">Damage Bonus - Electrical</td><td rowspan="3">Enhancement</td><td rowspan="3">Topaz</td><td class="effectCell" title="1d4 Damage Bonus - Electrical = 6x Topaz and 1 powerpoint">1d4</td><td class="costCell" title="1d4 Damage Bonus - Electrical = 6x Topaz and 1 powerpoint">6</td><td class="ppCell" title="1d4 Damage Bonus - Electrical = 6x Topaz and 1 powerpoint">1</td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Electrical can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Electrical can be crafted on melee weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Electrical can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Electrical can be crafted on ammo."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Electrical can be crafted on thrown weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Electrical can be crafted on gauntlets."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Electrical can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="1d8 Damage Bonus - Electrical = 11x Topaz and 2 powerpoints">1d8</td><td class="costCell" title="1d8 Damage Bonus - Electrical = 11x Topaz and 2 powerpoints">11</td><td class="ppCell" title="1d8 Damage Bonus - Electrical = 11x Topaz and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="1d12 Damage Bonus - Electrical = 16x Topaz and 3 powerpoints">1d12</td><td class="costCell" title="1d12 Damage Bonus - Electrical = 16x Topaz and 3 powerpoints">16</td><td class="ppCell" title="1d12 Damage Bonus - Electrical = 16x Topaz and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td rowspan="3">Damage Bonus - Cold</td><td rowspan="3">Enhancement</td><td rowspan="3">Sapphire</td><td class="effectCell" title="1d4 Damage Bonus - Cold = 6x Sapphire and 1 powerpoint">1d4</td><td class="costCell" title="1d4 Damage Bonus - Cold = 6x Sapphire and 1 powerpoint">6</td><td class="ppCell" title="1d4 Damage Bonus - Cold = 6x Sapphire and 1 powerpoint">1</td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Cold can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Cold can be crafted on melee weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Cold can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Cold can be crafted on ammo."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Cold can be crafted on thrown weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Cold can be crafted on gauntlets."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Cold can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="1d8 Damage Bonus - Cold = 11x Sapphire and 2 powerpoints">1d8</td><td class="costCell" title="1d8 Damage Bonus - Cold = 11x Sapphire and 2 powerpoints">11</td><td class="ppCell" title="1d8 Damage Bonus - Cold = 11x Sapphire and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="1d12 Damage Bonus - Cold = 16x Sapphire and 3 powerpoints">1d12</td><td class="costCell" title="1d12 Damage Bonus - Cold = 16x Sapphire and 3 powerpoints">16</td><td class="ppCell" title="1d12 Damage Bonus - Cold = 16x Sapphire and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td rowspan="3">Damage Bonus - Acid</td><td rowspan="3">Enhancement</td><td rowspan="3">Emerald</td><td class="effectCell" title="1d4 Damage Bonus - Acid = 6x Emerald and 1 powerpoint">1d4</td><td class="costCell" title="1d4 Damage Bonus - Acid = 6x Emerald and 1 powerpoint">6</td><td class="ppCell" title="1d4 Damage Bonus - Acid = 6x Emerald and 1 powerpoint">1</td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Acid can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Acid can be crafted on melee weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Acid can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Acid can be crafted on ammo."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Acid can be crafted on thrown weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Acid can be crafted on gauntlets."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Damage Bonus - Acid can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="1d8 Damage Bonus - Acid = 11x Emerald and 2 powerpoints">1d8</td><td class="costCell" title="1d8 Damage Bonus - Acid = 11x Emerald and 2 powerpoints">11</td><td class="ppCell" title="1d8 Damage Bonus - Acid = 11x Emerald and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="1d12 Damage Bonus - Acid = 16x Emerald and 3 powerpoints">1d12</td><td class="costCell" title="1d12 Damage Bonus - Acid = 16x Emerald and 3 powerpoints">16</td><td class="ppCell" title="1d12 Damage Bonus - Acid = 16x Emerald and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td rowspan="3">Enhancement Bonus</td><td rowspan="3">Enhancement</td><td rowspan="3">Demonic Hand</td><td class="effectCell" title="+4 Enhancement Bonus = 1x Demonic Hand and 0 powerpoints">+4</td><td class="costCell" title="+4 Enhancement Bonus = 1x Demonic Hand and 0 powerpoints">1</td><td class="ppCell" title="+4 Enhancement Bonus = 1x Demonic Hand and 0 powerpoints">0</td><td rowspan="3" class="equipmentCell" title="Enhancement Bonus can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Enhancement Bonus can be crafted on melee weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Enhancement Bonus can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Enhancement Bonus can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Enhancement Bonus can be crafted on thrown weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Enhancement Bonus can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Enhancement Bonus can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+5 Enhancement Bonus = 2x Demonic Hand and 1 powerpoint">+5</td><td class="costCell" title="+5 Enhancement Bonus = 2x Demonic Hand and 1 powerpoint">2</td><td class="ppCell" title="+5 Enhancement Bonus = 2x Demonic Hand and 1 powerpoint">1</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+6 Enhancement Bonus = 4x Demonic Hand and 2 powerpoints">+6</td><td class="costCell" title="+6 Enhancement Bonus = 4x Demonic Hand and 2 powerpoints">4</td><td class="ppCell" title="+6 Enhancement Bonus = 4x Demonic Hand and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td rowspan="3">Attack Bonus</td><td rowspan="3">Enhancement</td><td rowspan="3">Demonic Hand</td><td class="effectCell" title="+4 Attack Bonus = 1x Demonic Hand and 0 powerpoints">+4</td><td class="costCell" title="+4 Attack Bonus = 1x Demonic Hand and 0 powerpoints">1</td><td class="ppCell" title="+4 Attack Bonus = 1x Demonic Hand and 0 powerpoints">0</td><td rowspan="3" class="equipmentCell" title="Attack Bonus can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Attack Bonus can be crafted on melee weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Attack Bonus can be crafted on launchers."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Attack Bonus can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="3" class="equipmentCell" title="Attack Bonus can be crafted on thrown weapons."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Attack Bonus can be crafted on gauntlets."><input type="checkbox" checked="checked"></td><td rowspan="3" class="equipmentCell" title="Attack Bonus can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+5 Attack Bonus = 1x Demonic Hand and 1 powerpoint">+5</td><td class="costCell" title="+5 Attack Bonus = 1x Demonic Hand and 1 powerpoint">1</td><td class="ppCell" title="+5 Attack Bonus = 1x Demonic Hand and 1 powerpoint">1</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+6 Attack Bonus = 2x Demonic Hand and 2 powerpoints">+6</td><td class="costCell" title="+6 Attack Bonus = 2x Demonic Hand and 2 powerpoints">2</td><td class="ppCell" title="+6 Attack Bonus = 2x Demonic Hand and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td rowspan="5">Armor Class</td><td rowspan="5">Enhancement</td><td rowspan="5">Monster Scale</td><td class="effectCell" title="+1 Armor Class = 1x Monster Scale and 0 powerpoints">+1</td><td class="costCell" title="+1 Armor Class = 1x Monster Scale and 0 powerpoints">1</td><td class="ppCell" title="+1 Armor Class = 1x Monster Scale and 0 powerpoints">0</td><td rowspan="5" class="equipmentCell" title="Armor Class can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="5" class="equipmentCell" title="Armor Class can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Armor Class can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Armor Class can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Armor Class can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Armor Class can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Armor Class can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+2 Armor Class = 2x Monster Scale and 0 powerpoints">+2</td><td class="costCell" title="+2 Armor Class = 2x Monster Scale and 0 powerpoints">2</td><td class="ppCell" title="+2 Armor Class = 2x Monster Scale and 0 powerpoints">0</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+3 Armor Class = 4x Monster Scale and 0 powerpoints">+3</td><td class="costCell" title="+3 Armor Class = 4x Monster Scale and 0 powerpoints">4</td><td class="ppCell" title="+3 Armor Class = 4x Monster Scale and 0 powerpoints">0</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+4 Armor Class = 8x Monster Scale and 1 powerpoint">+4</td><td class="costCell" title="+4 Armor Class = 8x Monster Scale and 1 powerpoint">8</td><td class="ppCell" title="+4 Armor Class = 8x Monster Scale and 1 powerpoint">1</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+5 Armor Class = 12x Monster Scale and 1 powerpoint">+5</td><td class="costCell" title="+5 Armor Class = 12x Monster Scale and 1 powerpoint">12</td><td class="ppCell" title="+5 Armor Class = 12x Monster Scale and 1 powerpoint">1</td></tr><tr class="enchantmentRow"><td rowspan="4">Mighty<br><span class="note">(Beware of <span style="color:#444444; cursor:pointer;" title="Skeleton&#39;s Knuckles (with a trailing &#39;s) are the standard nwn knuckles and can&#39;t be used for crafting. They have no use and no value, don&#39;t pick them up!">Skeleton<span style="color:#FF0000;">'s</span> Knuckle</span>!)</span></td><td rowspan="4">General</td><td rowspan="4">Skeleton Knuckle</td><td class="effectCell" title="+3 Mighty = 30x Skeleton Knuckle and 0 powerpoints">+3</td><td class="costCell" title="+3 Mighty = 30x Skeleton Knuckle and 0 powerpoints">30</td><td class="ppCell" title="+3 Mighty = 30x Skeleton Knuckle and 0 powerpoints">0</td><td rowspan="4" class="equipmentCell" title="Mighty can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Mighty can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Mighty can be crafted on launchers."><input type="checkbox" checked="checked"></td><td rowspan="4" class="equipmentCell" title="Mighty can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Mighty can be crafted on thrown weapons."><input type="checkbox" checked="checked"></td><td rowspan="4" class="equipmentCell" title="Mighty can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="4" class="equipmentCell" title="Mighty can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+5 Mighty = 50x Skeleton Knuckle and 0 powerpoints">+5</td><td class="costCell" title="+5 Mighty = 50x Skeleton Knuckle and 0 powerpoints">50</td><td class="ppCell" title="+5 Mighty = 50x Skeleton Knuckle and 0 powerpoints">0</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+10 Mighty = 100x Skeleton Knuckle and 0 powerpoints">+10</td><td class="costCell" title="+10 Mighty = 100x Skeleton Knuckle and 0 powerpoints">100</td><td class="ppCell" title="+10 Mighty = 100x Skeleton Knuckle and 0 powerpoints">0</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+20 Mighty = 200x Skeleton Knuckle and 0 powerpoints">+20</td><td class="costCell" title="+20 Mighty = 200x Skeleton Knuckle and 0 powerpoints">200</td><td class="ppCell" title="+20 Mighty = 200x Skeleton Knuckle and 0 powerpoints">0</td></tr><tr class="enchantmentRow"><td rowspan="6">Vampiric Regeneration</td><td rowspan="6">General</td><td rowspan="6">Vampire Tooth</td><td class="effectCell" title="1 Vampiric Regeneration = 3x Vampire Tooth and 1 powerpoint">1</td><td class="costCell" title="1 Vampiric Regeneration = 3x Vampire Tooth and 1 powerpoint">3</td><td class="ppCell" title="1 Vampiric Regeneration = 3x Vampire Tooth and 1 powerpoint">1</td><td rowspan="6" class="equipmentCell" title="Vampiric Regeneration can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="6" class="equipmentCell" title="Vampiric Regeneration can be crafted on melee weapons."><input type="checkbox" checked="checked"></td><td rowspan="6" class="equipmentCell" title="Vampiric Regeneration can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="6" class="equipmentCell" title="Vampiric Regeneration can be crafted on ammo."><input type="checkbox" checked="checked"></td><td rowspan="6" class="equipmentCell" title="Vampiric Regeneration can be crafted on thrown weapons."><input type="checkbox" checked="checked"></td><td rowspan="6" class="equipmentCell" title="Vampiric Regeneration can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="6" class="equipmentCell" title="Vampiric Regeneration can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="2 Vampiric Regeneration = 6x Vampire Tooth and 2 powerpoints">2</td><td class="costCell" title="2 Vampiric Regeneration = 6x Vampire Tooth and 2 powerpoints">6</td><td class="ppCell" title="2 Vampiric Regeneration = 6x Vampire Tooth and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="3 Vampiric Regeneration = 9x Vampire Tooth and 3 powerpoints">3</td><td class="costCell" title="3 Vampiric Regeneration = 9x Vampire Tooth and 3 powerpoints">9</td><td class="ppCell" title="3 Vampiric Regeneration = 9x Vampire Tooth and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="4 Vampiric Regeneration = 12x Vampire Tooth and 4 powerpoints">4</td><td class="costCell" title="4 Vampiric Regeneration = 12x Vampire Tooth and 4 powerpoints">12</td><td class="ppCell" title="4 Vampiric Regeneration = 12x Vampire Tooth and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td class="effectCell" title="5 Vampiric Regeneration = 15x Vampire Tooth and 5 powerpoints">5</td><td class="costCell" title="5 Vampiric Regeneration = 15x Vampire Tooth and 5 powerpoints">15</td><td class="ppCell" title="5 Vampiric Regeneration = 15x Vampire Tooth and 5 powerpoints">5</td></tr><tr class="enchantmentRow"><td class="effectCell" title="6 Vampiric Regeneration = 18x Vampire Tooth and 6 powerpoints">6</td><td class="costCell" title="6 Vampiric Regeneration = 18x Vampire Tooth and 6 powerpoints">18</td><td class="ppCell" title="6 Vampiric Regeneration = 18x Vampire Tooth and 6 powerpoints">6</td></tr><tr class="enchantmentRow"><td rowspan="2">Massive Critical</td><td rowspan="2">General</td><td rowspan="2">Bodak Tooth</td><td class="effectCell" title="2d6 Massive Critical = 4x Bodak Tooth and 1 powerpoint">2d6</td><td class="costCell" title="2d6 Massive Critical = 4x Bodak Tooth and 1 powerpoint">4</td><td class="ppCell" title="2d6 Massive Critical = 4x Bodak Tooth and 1 powerpoint">1</td><td rowspan="2" class="equipmentCell" title="Massive Critical can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="2" class="equipmentCell" title="Massive Critical can be crafted on melee weapons."><input type="checkbox" checked="checked"></td><td rowspan="2" class="equipmentCell" title="Massive Critical can be crafted on launchers."><input type="checkbox" checked="checked"></td><td rowspan="2" class="equipmentCell" title="Massive Critical can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="2" class="equipmentCell" title="Massive Critical can be crafted on thrown weapons."><input type="checkbox" checked="checked"></td><td rowspan="2" class="equipmentCell" title="Massive Critical can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="2" class="equipmentCell" title="Massive Critical can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="2d12 Massive Critical = 7x Bodak Tooth and 2 powerpoints">2d12</td><td class="costCell" title="2d12 Massive Critical = 7x Bodak Tooth and 2 powerpoints">7</td><td class="ppCell" title="2d12 Massive Critical = 7x Bodak Tooth and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td>Keen</td><td>General</td><td>Erected Humanoid Cock</td><td class="effectCell" title="Keen = 15x Erected Humanoid Cock and 2 powerpoints"></td><td class="costCell" title="Keen = 15x Erected Humanoid Cock and 2 powerpoints">15</td><td class="ppCell" title="Keen = 15x Erected Humanoid Cock and 2 powerpoints">2</td><td class="equipmentCell" title="Keen can NOT be crafted on armor."><input type="checkbox"></td><td class="equipmentCell" title="Keen can be crafted on melee weapons."><input type="checkbox" checked="checked"></td><td class="equipmentCell" title="Keen can NOT be crafted on launchers."><input type="checkbox"></td><td class="equipmentCell" title="Keen can NOT be crafted on ammo."><input type="checkbox"></td><td class="equipmentCell" title="Keen can NOT be crafted on thrown weapons."><input type="checkbox"></td><td class="equipmentCell" title="Keen can NOT be crafted on gauntlets."><input type="checkbox"></td><td class="equipmentCell" title="Keen can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td rowspan="8">Regeneration</td><td rowspan="8">General</td><td rowspan="8">Troll Head</td><td class="effectCell" title="+1 Regeneration = 8x Troll Head and 1 powerpoint">+1</td><td class="costCell" title="+1 Regeneration = 8x Troll Head and 1 powerpoint">8</td><td class="ppCell" title="+1 Regeneration = 8x Troll Head and 1 powerpoint">1</td><td rowspan="8" class="equipmentCell" title="Regeneration can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="8" class="equipmentCell" title="Regeneration can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Regeneration can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Regeneration can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Regeneration can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Regeneration can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Regeneration can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+2 Regeneration = 15x Troll Head and 2 powerpoints">+2</td><td class="costCell" title="+2 Regeneration = 15x Troll Head and 2 powerpoints">15</td><td class="ppCell" title="+2 Regeneration = 15x Troll Head and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+3 Regeneration = 23x Troll Head and 3 powerpoints">+3</td><td class="costCell" title="+3 Regeneration = 23x Troll Head and 3 powerpoints">23</td><td class="ppCell" title="+3 Regeneration = 23x Troll Head and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+4 Regeneration = 30x Troll Head and 4 powerpoints">+4</td><td class="costCell" title="+4 Regeneration = 30x Troll Head and 4 powerpoints">30</td><td class="ppCell" title="+4 Regeneration = 30x Troll Head and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+5 Regeneration = 38x Troll Head and 5 powerpoints">+5</td><td class="costCell" title="+5 Regeneration = 38x Troll Head and 5 powerpoints">38</td><td class="ppCell" title="+5 Regeneration = 38x Troll Head and 5 powerpoints">5</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+6 Regeneration = 45x Troll Head and 6 powerpoints">+6</td><td class="costCell" title="+6 Regeneration = 45x Troll Head and 6 powerpoints">45</td><td class="ppCell" title="+6 Regeneration = 45x Troll Head and 6 powerpoints">6</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+7 Regeneration = 53x Troll Head and 7 powerpoints">+7</td><td class="costCell" title="+7 Regeneration = 53x Troll Head and 7 powerpoints">53</td><td class="ppCell" title="+7 Regeneration = 53x Troll Head and 7 powerpoints">7</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+8 Regeneration = 60x Troll Head and 8 powerpoints">+8</td><td class="costCell" title="+8 Regeneration = 60x Troll Head and 8 powerpoints">60</td><td class="ppCell" title="+8 Regeneration = 60x Troll Head and 8 powerpoints">8</td></tr><tr class="enchantmentRow"><td>Knockdown Immunity</td><td>General</td><td>Mechanical Leg</td><td class="effectCell" title="Knockdown Immunity = 2x Mechanical Leg and 5 powerpoints"></td><td class="costCell" title="Knockdown Immunity = 2x Mechanical Leg and 5 powerpoints">2</td><td class="ppCell" title="Knockdown Immunity = 2x Mechanical Leg and 5 powerpoints">5</td><td class="equipmentCell" title="Knockdown Immunity can be crafted on armor."><input type="checkbox" checked="checked"></td><td class="equipmentCell" title="Knockdown Immunity can NOT be crafted on melee weapons."><input type="checkbox"></td><td class="equipmentCell" title="Knockdown Immunity can NOT be crafted on launchers."><input type="checkbox"></td><td class="equipmentCell" title="Knockdown Immunity can NOT be crafted on ammo."><input type="checkbox"></td><td class="equipmentCell" title="Knockdown Immunity can NOT be crafted on thrown weapons."><input type="checkbox"></td><td class="equipmentCell" title="Knockdown Immunity can NOT be crafted on gauntlets."><input type="checkbox"></td><td class="equipmentCell" title="Knockdown Immunity can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td>Haste</td><td>General</td><td>Animal Heart</td><td class="effectCell" title="Haste = 30x Animal Heart and 2 powerpoints"></td><td class="costCell" title="Haste = 30x Animal Heart and 2 powerpoints">30</td><td class="ppCell" title="Haste = 30x Animal Heart and 2 powerpoints">2</td><td class="equipmentCell" title="Haste can be crafted on armor."><input type="checkbox" checked="checked"></td><td class="equipmentCell" title="Haste can NOT be crafted on melee weapons."><input type="checkbox"></td><td class="equipmentCell" title="Haste can NOT be crafted on launchers."><input type="checkbox"></td><td class="equipmentCell" title="Haste can NOT be crafted on ammo."><input type="checkbox"></td><td class="equipmentCell" title="Haste can NOT be crafted on thrown weapons."><input type="checkbox"></td><td class="equipmentCell" title="Haste can NOT be crafted on gauntlets."><input type="checkbox"></td><td class="equipmentCell" title="Haste can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td rowspan="10">Bonus Spell Slot<br><span class="note">(Cleric, Druid, Sorcerer)</span></td><td rowspan="10">Magic</td><td rowspan="10">Fairy Dust</td><td class="effectCell" title="lvl 0 Bonus Spell Slot = 2x Fairy Dust and 1 powerpoint">lvl 0</td><td class="costCell" title="lvl 0 Bonus Spell Slot = 2x Fairy Dust and 1 powerpoint">2</td><td class="ppCell" title="lvl 0 Bonus Spell Slot = 2x Fairy Dust and 1 powerpoint">1</td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can be crafted on staves."><input type="checkbox" checked="checked"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 1 Bonus Spell Slot = 4x Fairy Dust and 1 powerpoint">lvl 1</td><td class="costCell" title="lvl 1 Bonus Spell Slot = 4x Fairy Dust and 1 powerpoint">4</td><td class="ppCell" title="lvl 1 Bonus Spell Slot = 4x Fairy Dust and 1 powerpoint">1</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 2 Bonus Spell Slot = 6x Fairy Dust and 1 powerpoint">lvl 2</td><td class="costCell" title="lvl 2 Bonus Spell Slot = 6x Fairy Dust and 1 powerpoint">6</td><td class="ppCell" title="lvl 2 Bonus Spell Slot = 6x Fairy Dust and 1 powerpoint">1</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 3 Bonus Spell Slot = 8x Fairy Dust and 2 powerpoints">lvl 3</td><td class="costCell" title="lvl 3 Bonus Spell Slot = 8x Fairy Dust and 2 powerpoints">8</td><td class="ppCell" title="lvl 3 Bonus Spell Slot = 8x Fairy Dust and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 4 Bonus Spell Slot = 10x Fairy Dust and 2 powerpoints">lvl 4</td><td class="costCell" title="lvl 4 Bonus Spell Slot = 10x Fairy Dust and 2 powerpoints">10</td><td class="ppCell" title="lvl 4 Bonus Spell Slot = 10x Fairy Dust and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 5 Bonus Spell Slot = 12x Fairy Dust and 2 powerpoints">lvl 5</td><td class="costCell" title="lvl 5 Bonus Spell Slot = 12x Fairy Dust and 2 powerpoints">12</td><td class="ppCell" title="lvl 5 Bonus Spell Slot = 12x Fairy Dust and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 6 Bonus Spell Slot = 14x Fairy Dust and 3 powerpoints">lvl 6</td><td class="costCell" title="lvl 6 Bonus Spell Slot = 14x Fairy Dust and 3 powerpoints">14</td><td class="ppCell" title="lvl 6 Bonus Spell Slot = 14x Fairy Dust and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 7 Bonus Spell Slot = 16x Fairy Dust and 3 powerpoints">lvl 7</td><td class="costCell" title="lvl 7 Bonus Spell Slot = 16x Fairy Dust and 3 powerpoints">16</td><td class="ppCell" title="lvl 7 Bonus Spell Slot = 16x Fairy Dust and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 8 Bonus Spell Slot = 18x Fairy Dust and 3 powerpoints">lvl 8</td><td class="costCell" title="lvl 8 Bonus Spell Slot = 18x Fairy Dust and 3 powerpoints">18</td><td class="ppCell" title="lvl 8 Bonus Spell Slot = 18x Fairy Dust and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 9 Bonus Spell Slot = 20x Fairy Dust and 4 powerpoints">lvl 9</td><td class="costCell" title="lvl 9 Bonus Spell Slot = 20x Fairy Dust and 4 powerpoints">20</td><td class="ppCell" title="lvl 9 Bonus Spell Slot = 20x Fairy Dust and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td rowspan="10">Bonus Spell Slot<br><span class="note">(Wizard)</span></td><td rowspan="10">Magic</td><td rowspan="10">Fairy Dust</td><td class="effectCell" title="lvl 0 Bonus Spell Slot = 2x Fairy Dust and 1 powerpoint">lvl 0</td><td class="costCell" title="lvl 0 Bonus Spell Slot = 2x Fairy Dust and 1 powerpoint">2</td><td class="ppCell" title="lvl 0 Bonus Spell Slot = 2x Fairy Dust and 1 powerpoint">1</td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can NOT be crafted on armor."><input type="checkbox"></td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="10" class="equipmentCell" title="Bonus Spell Slot can be crafted on staves."><input type="checkbox" checked="checked"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 1 Bonus Spell Slot = 4x Fairy Dust and 1 powerpoint">lvl 1</td><td class="costCell" title="lvl 1 Bonus Spell Slot = 4x Fairy Dust and 1 powerpoint">4</td><td class="ppCell" title="lvl 1 Bonus Spell Slot = 4x Fairy Dust and 1 powerpoint">1</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 2 Bonus Spell Slot = 6x Fairy Dust and 1 powerpoint">lvl 2</td><td class="costCell" title="lvl 2 Bonus Spell Slot = 6x Fairy Dust and 1 powerpoint">6</td><td class="ppCell" title="lvl 2 Bonus Spell Slot = 6x Fairy Dust and 1 powerpoint">1</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 3 Bonus Spell Slot = 8x Fairy Dust and 2 powerpoints">lvl 3</td><td class="costCell" title="lvl 3 Bonus Spell Slot = 8x Fairy Dust and 2 powerpoints">8</td><td class="ppCell" title="lvl 3 Bonus Spell Slot = 8x Fairy Dust and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 4 Bonus Spell Slot = 10x Fairy Dust and 2 powerpoints">lvl 4</td><td class="costCell" title="lvl 4 Bonus Spell Slot = 10x Fairy Dust and 2 powerpoints">10</td><td class="ppCell" title="lvl 4 Bonus Spell Slot = 10x Fairy Dust and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 5 Bonus Spell Slot = 12x Fairy Dust and 2 powerpoints">lvl 5</td><td class="costCell" title="lvl 5 Bonus Spell Slot = 12x Fairy Dust and 2 powerpoints">12</td><td class="ppCell" title="lvl 5 Bonus Spell Slot = 12x Fairy Dust and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 6 Bonus Spell Slot = 14x Fairy Dust and 2 powerpoints">lvl 6</td><td class="costCell" title="lvl 6 Bonus Spell Slot = 14x Fairy Dust and 2 powerpoints">14</td><td class="ppCell" title="lvl 6 Bonus Spell Slot = 14x Fairy Dust and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 7 Bonus Spell Slot = 16x Fairy Dust and 2 powerpoints">lvl 7</td><td class="costCell" title="lvl 7 Bonus Spell Slot = 16x Fairy Dust and 2 powerpoints">16</td><td class="ppCell" title="lvl 7 Bonus Spell Slot = 16x Fairy Dust and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 8 Bonus Spell Slot = 18x Fairy Dust and 2 powerpoints">lvl 8</td><td class="costCell" title="lvl 8 Bonus Spell Slot = 18x Fairy Dust and 2 powerpoints">18</td><td class="ppCell" title="lvl 8 Bonus Spell Slot = 18x Fairy Dust and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="lvl 9 Bonus Spell Slot = 20x Fairy Dust and 2 powerpoints">lvl 9</td><td class="costCell" title="lvl 9 Bonus Spell Slot = 20x Fairy Dust and 2 powerpoints">20</td><td class="ppCell" title="lvl 9 Bonus Spell Slot = 20x Fairy Dust and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td>Bonus Feat - Spell Focus<br><span class="note">(choose a spell school)</span></td><td>Magic</td><td>Human Head</td><td class="effectCell" title="Bonus Feat - Spell Focus = 20x Human Head and 1 powerpoint"></td><td class="costCell" title="Bonus Feat - Spell Focus = 20x Human Head and 1 powerpoint">20</td><td class="ppCell" title="Bonus Feat - Spell Focus = 20x Human Head and 1 powerpoint">1</td><td class="equipmentCell" title="Bonus Feat - Spell Focus can NOT be crafted on armor."><input type="checkbox"></td><td class="equipmentCell" title="Bonus Feat - Spell Focus can NOT be crafted on melee weapons."><input type="checkbox"></td><td class="equipmentCell" title="Bonus Feat - Spell Focus can NOT be crafted on launchers."><input type="checkbox"></td><td class="equipmentCell" title="Bonus Feat - Spell Focus can NOT be crafted on ammo."><input type="checkbox"></td><td class="equipmentCell" title="Bonus Feat - Spell Focus can NOT be crafted on thrown weapons."><input type="checkbox"></td><td class="equipmentCell" title="Bonus Feat - Spell Focus can NOT be crafted on gauntlets."><input type="checkbox"></td><td class="equipmentCell" title="Bonus Feat - Spell Focus can be crafted on staves."><input type="checkbox" checked="checked"></td></tr><tr class="enchantmentRow"><td rowspan="6">Spell Resistance</td><td rowspan="6">Resistances</td><td rowspan="6">Spider Hair</td><td class="effectCell" title="10 Spell Resistance = 10x Spider Hair and 0 powerpoints">10</td><td class="costCell" title="10 Spell Resistance = 10x Spider Hair and 0 powerpoints">10</td><td class="ppCell" title="10 Spell Resistance = 10x Spider Hair and 0 powerpoints">0</td><td rowspan="6" class="equipmentCell" title="Spell Resistance can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="6" class="equipmentCell" title="Spell Resistance can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="6" class="equipmentCell" title="Spell Resistance can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="6" class="equipmentCell" title="Spell Resistance can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="6" class="equipmentCell" title="Spell Resistance can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="6" class="equipmentCell" title="Spell Resistance can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="6" class="equipmentCell" title="Spell Resistance can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="14 Spell Resistance = 20x Spider Hair and 1 powerpoint">14</td><td class="costCell" title="14 Spell Resistance = 20x Spider Hair and 1 powerpoint">20</td><td class="ppCell" title="14 Spell Resistance = 20x Spider Hair and 1 powerpoint">1</td></tr><tr class="enchantmentRow"><td class="effectCell" title="18 Spell Resistance = 30x Spider Hair and 2 powerpoints">18</td><td class="costCell" title="18 Spell Resistance = 30x Spider Hair and 2 powerpoints">30</td><td class="ppCell" title="18 Spell Resistance = 30x Spider Hair and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="22 Spell Resistance = 40x Spider Hair and 3 powerpoints">22</td><td class="costCell" title="22 Spell Resistance = 40x Spider Hair and 3 powerpoints">40</td><td class="ppCell" title="22 Spell Resistance = 40x Spider Hair and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="26 Spell Resistance = 50x Spider Hair and 4 powerpoints">26</td><td class="costCell" title="26 Spell Resistance = 50x Spider Hair and 4 powerpoints">50</td><td class="ppCell" title="26 Spell Resistance = 50x Spider Hair and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td class="effectCell" title="30 Spell Resistance = 60x Spider Hair and 5 powerpoints">30</td><td class="costCell" title="30 Spell Resistance = 60x Spider Hair and 5 powerpoints">60</td><td class="ppCell" title="30 Spell Resistance = 60x Spider Hair and 5 powerpoints">5</td></tr><tr class="enchantmentRow"><td rowspan="8">Damage Resistance<br><span class="note">(acid, cold, fire, electricity or sonic)</span></td><td rowspan="8">Resistances</td><td rowspan="8">Beetle Belly</td><td class="effectCell" title="5 Damage Resistance = 3x Beetle Belly and 1 powerpoint">5</td><td class="costCell" title="5 Damage Resistance = 3x Beetle Belly and 1 powerpoint">3</td><td class="ppCell" title="5 Damage Resistance = 3x Beetle Belly and 1 powerpoint">1</td><td rowspan="8" class="equipmentCell" title="Damage Resistance can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="8" class="equipmentCell" title="Damage Resistance can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Damage Resistance can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Damage Resistance can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Damage Resistance can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Damage Resistance can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Damage Resistance can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="10 Damage Resistance = 5x Beetle Belly and 2 powerpoints">10</td><td class="costCell" title="10 Damage Resistance = 5x Beetle Belly and 2 powerpoints">5</td><td class="ppCell" title="10 Damage Resistance = 5x Beetle Belly and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="15 Damage Resistance = 8x Beetle Belly and 3 powerpoints">15</td><td class="costCell" title="15 Damage Resistance = 8x Beetle Belly and 3 powerpoints">8</td><td class="ppCell" title="15 Damage Resistance = 8x Beetle Belly and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="20 Damage Resistance = 10x Beetle Belly and 4 powerpoints">20</td><td class="costCell" title="20 Damage Resistance = 10x Beetle Belly and 4 powerpoints">10</td><td class="ppCell" title="20 Damage Resistance = 10x Beetle Belly and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td class="effectCell" title="25 Damage Resistance = 13x Beetle Belly and 5 powerpoints">25</td><td class="costCell" title="25 Damage Resistance = 13x Beetle Belly and 5 powerpoints">13</td><td class="ppCell" title="25 Damage Resistance = 13x Beetle Belly and 5 powerpoints">5</td></tr><tr class="enchantmentRow"><td class="effectCell" title="30 Damage Resistance = 15x Beetle Belly and 6 powerpoints">30</td><td class="costCell" title="30 Damage Resistance = 15x Beetle Belly and 6 powerpoints">15</td><td class="ppCell" title="30 Damage Resistance = 15x Beetle Belly and 6 powerpoints">6</td></tr><tr class="enchantmentRow"><td class="effectCell" title="35 Damage Resistance = 18x Beetle Belly and 7 powerpoints">35</td><td class="costCell" title="35 Damage Resistance = 18x Beetle Belly and 7 powerpoints">18</td><td class="ppCell" title="35 Damage Resistance = 18x Beetle Belly and 7 powerpoints">7</td></tr><tr class="enchantmentRow"><td class="effectCell" title="40 Damage Resistance = 20x Beetle Belly and 8 powerpoints">40</td><td class="costCell" title="40 Damage Resistance = 20x Beetle Belly and 8 powerpoints">20</td><td class="ppCell" title="40 Damage Resistance = 20x Beetle Belly and 8 powerpoints">8</td></tr><tr class="enchantmentRow"><td rowspan="2">Damage Reduction</td><td rowspan="2">Resistances</td><td rowspan="2">Golem Hand</td><td class="effectCell" title="5/+7 Damage Reduction = 12x Golem Hand and 3 powerpoints">5/+7</td><td class="costCell" title="5/+7 Damage Reduction = 12x Golem Hand and 3 powerpoints">12</td><td class="ppCell" title="5/+7 Damage Reduction = 12x Golem Hand and 3 powerpoints">3</td><td rowspan="2" class="equipmentCell" title="Damage Reduction can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="2" class="equipmentCell" title="Damage Reduction can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="2" class="equipmentCell" title="Damage Reduction can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="2" class="equipmentCell" title="Damage Reduction can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="2" class="equipmentCell" title="Damage Reduction can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="2" class="equipmentCell" title="Damage Reduction can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="2" class="equipmentCell" title="Damage Reduction can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="10/+7 Damage Reduction = 23x Golem Hand and 6 powerpoints">10/+7</td><td class="costCell" title="10/+7 Damage Reduction = 23x Golem Hand and 6 powerpoints">23</td><td class="ppCell" title="10/+7 Damage Reduction = 23x Golem Hand and 6 powerpoints">6</td></tr><tr class="enchantmentRow"><td rowspan="5">Will Save</td><td rowspan="5">Saves</td><td rowspan="5">Spider Hair</td><td class="effectCell" title="+4 Will Save = 20x Spider Hair and 1 powerpoint">+4</td><td class="costCell" title="+4 Will Save = 20x Spider Hair and 1 powerpoint">20</td><td class="ppCell" title="+4 Will Save = 20x Spider Hair and 1 powerpoint">1</td><td rowspan="5" class="equipmentCell" title="Will Save can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="5" class="equipmentCell" title="Will Save can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Will Save can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Will Save can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Will Save can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Will Save can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Will Save can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+8 Will Save = 40x Spider Hair and 2 powerpoints">+8</td><td class="costCell" title="+8 Will Save = 40x Spider Hair and 2 powerpoints">40</td><td class="ppCell" title="+8 Will Save = 40x Spider Hair and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+12 Will Save = 60x Spider Hair and 3 powerpoints">+12</td><td class="costCell" title="+12 Will Save = 60x Spider Hair and 3 powerpoints">60</td><td class="ppCell" title="+12 Will Save = 60x Spider Hair and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+16 Will Save = 80x Spider Hair and 4 powerpoints">+16</td><td class="costCell" title="+16 Will Save = 80x Spider Hair and 4 powerpoints">80</td><td class="ppCell" title="+16 Will Save = 80x Spider Hair and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+20 Will Save = 100x Spider Hair and 5 powerpoints">+20</td><td class="costCell" title="+20 Will Save = 100x Spider Hair and 5 powerpoints">100</td><td class="ppCell" title="+20 Will Save = 100x Spider Hair and 5 powerpoints">5</td></tr><tr class="enchantmentRow"><td rowspan="5">Reflex Save</td><td rowspan="5">Saves</td><td rowspan="5">Spider Hair</td><td class="effectCell" title="+4 Reflex Save = 20x Spider Hair and 1 powerpoint">+4</td><td class="costCell" title="+4 Reflex Save = 20x Spider Hair and 1 powerpoint">20</td><td class="ppCell" title="+4 Reflex Save = 20x Spider Hair and 1 powerpoint">1</td><td rowspan="5" class="equipmentCell" title="Reflex Save can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="5" class="equipmentCell" title="Reflex Save can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Reflex Save can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Reflex Save can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Reflex Save can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Reflex Save can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Reflex Save can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+8 Reflex Save = 40x Spider Hair and 2 powerpoints">+8</td><td class="costCell" title="+8 Reflex Save = 40x Spider Hair and 2 powerpoints">40</td><td class="ppCell" title="+8 Reflex Save = 40x Spider Hair and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+12 Reflex Save = 60x Spider Hair and 3 powerpoints">+12</td><td class="costCell" title="+12 Reflex Save = 60x Spider Hair and 3 powerpoints">60</td><td class="ppCell" title="+12 Reflex Save = 60x Spider Hair and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+16 Reflex Save = 80x Spider Hair and 4 powerpoints">+16</td><td class="costCell" title="+16 Reflex Save = 80x Spider Hair and 4 powerpoints">80</td><td class="ppCell" title="+16 Reflex Save = 80x Spider Hair and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+20 Reflex Save = 100x Spider Hair and 5 powerpoints">+20</td><td class="costCell" title="+20 Reflex Save = 100x Spider Hair and 5 powerpoints">100</td><td class="ppCell" title="+20 Reflex Save = 100x Spider Hair and 5 powerpoints">5</td></tr><tr class="enchantmentRow"><td rowspan="5">Fortitude Save</td><td rowspan="5">Saves</td><td rowspan="5">Soul Gem</td><td class="effectCell" title="+4 Fortitude Save = 8x Soul Gem and 1 powerpoint">+4</td><td class="costCell" title="+4 Fortitude Save = 8x Soul Gem and 1 powerpoint">8</td><td class="ppCell" title="+4 Fortitude Save = 8x Soul Gem and 1 powerpoint">1</td><td rowspan="5" class="equipmentCell" title="Fortitude Save can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="5" class="equipmentCell" title="Fortitude Save can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Fortitude Save can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Fortitude Save can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Fortitude Save can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Fortitude Save can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="5" class="equipmentCell" title="Fortitude Save can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+8 Fortitude Save = 16x Soul Gem and 2 powerpoints">+8</td><td class="costCell" title="+8 Fortitude Save = 16x Soul Gem and 2 powerpoints">16</td><td class="ppCell" title="+8 Fortitude Save = 16x Soul Gem and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+12 Fortitude Save = 24x Soul Gem and 3 powerpoints">+12</td><td class="costCell" title="+12 Fortitude Save = 24x Soul Gem and 3 powerpoints">24</td><td class="ppCell" title="+12 Fortitude Save = 24x Soul Gem and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+16 Fortitude Save = 32x Soul Gem and 4 powerpoints">+16</td><td class="costCell" title="+16 Fortitude Save = 32x Soul Gem and 4 powerpoints">32</td><td class="ppCell" title="+16 Fortitude Save = 32x Soul Gem and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+20 Fortitude Save = 40x Soul Gem and 5 powerpoints">+20</td><td class="costCell" title="+20 Fortitude Save = 40x Soul Gem and 5 powerpoints">40</td><td class="ppCell" title="+20 Fortitude Save = 40x Soul Gem and 5 powerpoints">5</td></tr><tr class="enchantmentRow"><td rowspan="8">Discipline</td><td rowspan="8">Skills</td><td rowspan="8">Orc Head</td><td class="effectCell" title="+6 Discipline = 12x Orc Head and 1 powerpoint">+6</td><td class="costCell" title="+6 Discipline = 12x Orc Head and 1 powerpoint">12</td><td class="ppCell" title="+6 Discipline = 12x Orc Head and 1 powerpoint">1</td><td rowspan="8" class="equipmentCell" title="Discipline can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="8" class="equipmentCell" title="Discipline can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Discipline can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Discipline can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Discipline can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Discipline can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Discipline can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+12 Discipline = 24x Orc Head and 2 powerpoints">+12</td><td class="costCell" title="+12 Discipline = 24x Orc Head and 2 powerpoints">24</td><td class="ppCell" title="+12 Discipline = 24x Orc Head and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+18 Discipline = 36x Orc Head and 3 powerpoints">+18</td><td class="costCell" title="+18 Discipline = 36x Orc Head and 3 powerpoints">36</td><td class="ppCell" title="+18 Discipline = 36x Orc Head and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+24 Discipline = 48x Orc Head and 4 powerpoints">+24</td><td class="costCell" title="+24 Discipline = 48x Orc Head and 4 powerpoints">48</td><td class="ppCell" title="+24 Discipline = 48x Orc Head and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+30 Discipline = 60x Orc Head and 5 powerpoints">+30</td><td class="costCell" title="+30 Discipline = 60x Orc Head and 5 powerpoints">60</td><td class="ppCell" title="+30 Discipline = 60x Orc Head and 5 powerpoints">5</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+36 Discipline = 72x Orc Head and 6 powerpoints">+36</td><td class="costCell" title="+36 Discipline = 72x Orc Head and 6 powerpoints">72</td><td class="ppCell" title="+36 Discipline = 72x Orc Head and 6 powerpoints">6</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+42 Discipline = 84x Orc Head and 7 powerpoints">+42</td><td class="costCell" title="+42 Discipline = 84x Orc Head and 7 powerpoints">84</td><td class="ppCell" title="+42 Discipline = 84x Orc Head and 7 powerpoints">7</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+48 Discipline = 96x Orc Head and 8 powerpoints">+48</td><td class="costCell" title="+48 Discipline = 96x Orc Head and 8 powerpoints">96</td><td class="ppCell" title="+48 Discipline = 96x Orc Head and 8 powerpoints">8</td></tr><tr class="enchantmentRow"><td rowspan="8">Concentration</td><td rowspan="8">Skills</td><td rowspan="8">Humanoid Skull</td><td class="effectCell" title="+6 Concentration = 12x Humanoid Skull and 1 powerpoint">+6</td><td class="costCell" title="+6 Concentration = 12x Humanoid Skull and 1 powerpoint">12</td><td class="ppCell" title="+6 Concentration = 12x Humanoid Skull and 1 powerpoint">1</td><td rowspan="8" class="equipmentCell" title="Concentration can be crafted on armor."><input type="checkbox" checked="checked"></td><td rowspan="8" class="equipmentCell" title="Concentration can NOT be crafted on melee weapons."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Concentration can NOT be crafted on launchers."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Concentration can NOT be crafted on ammo."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Concentration can NOT be crafted on thrown weapons."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Concentration can NOT be crafted on gauntlets."><input type="checkbox"></td><td rowspan="8" class="equipmentCell" title="Concentration can NOT be crafted on staves."><input type="checkbox"></td></tr><tr class="enchantmentRow"><td class="effectCell" title="+12 Concentration = 24x Humanoid Skull and 2 powerpoints">+12</td><td class="costCell" title="+12 Concentration = 24x Humanoid Skull and 2 powerpoints">24</td><td class="ppCell" title="+12 Concentration = 24x Humanoid Skull and 2 powerpoints">2</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+18 Concentration = 36x Humanoid Skull and 3 powerpoints">+18</td><td class="costCell" title="+18 Concentration = 36x Humanoid Skull and 3 powerpoints">36</td><td class="ppCell" title="+18 Concentration = 36x Humanoid Skull and 3 powerpoints">3</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+24 Concentration = 48x Humanoid Skull and 4 powerpoints">+24</td><td class="costCell" title="+24 Concentration = 48x Humanoid Skull and 4 powerpoints">48</td><td class="ppCell" title="+24 Concentration = 48x Humanoid Skull and 4 powerpoints">4</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+30 Concentration = 60x Humanoid Skull and 5 powerpoints">+30</td><td class="costCell" title="+30 Concentration = 60x Humanoid Skull and 5 powerpoints">60</td><td class="ppCell" title="+30 Concentration = 60x Humanoid Skull and 5 powerpoints">5</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+36 Concentration = 72x Humanoid Skull and 6 powerpoints">+36</td><td class="costCell" title="+36 Concentration = 72x Humanoid Skull and 6 powerpoints">72</td><td class="ppCell" title="+36 Concentration = 72x Humanoid Skull and 6 powerpoints">6</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+42 Concentration = 84x Humanoid Skull and 7 powerpoints">+42</td><td class="costCell" title="+42 Concentration = 84x Humanoid Skull and 7 powerpoints">84</td><td class="ppCell" title="+42 Concentration = 84x Humanoid Skull and 7 powerpoints">7</td></tr><tr class="enchantmentRow"><td class="effectCell" title="+48 Concentration = 96x Humanoid Skull and 8 powerpoints">+48</td><td class="costCell" title="+48 Concentration = 96x Humanoid Skull and 8 powerpoints">96</td><td class="ppCell" title="+48 Concentration = 96x Humanoid Skull and 8 powerpoints">8</td></tr></tbody></table>   <script> window.$ = window.jQuery; </script> <script src="/_media/features/enchanting_forges/common.js"></script> <script src="/_media/features/enchanting_forges/crafting.js"></script> <script> $(window).load(function () {   $('input, select').attr('autocomplete', 'off');   var enchantmentsTable = $('#EnchantmentsTable');   enchantmentsTable.titles = [ { longTitle: 'Armor', shortTitle: 'Ar.' }, { longTitle: 'Melee', shortTitle: 'M.' }, { longTitle: 'Launcher', shortTitle: 'L.' }, { longTitle: 'Ammo', shortTitle: 'Am.' }, { longTitle: 'Thrown', shortTitle: 'T.' }, { longTitle: 'Gauntlet', shortTitle: 'G.' }, { longTitle: 'Staff', shortTitle: 'S.' }, ];   enchantmentsTable.setTitles = function () { var isSmallWindow = $(window).width() < 980; enchantmentsTable.titles.forEach(function (x) { $('th.equipmentCell[title=' + x.longTitle + ']').text(isSmallWindow ? x.shortTitle : x.longTitle); }); }; enchantmentsTable.setTitles();   $(window).resize(function () { enchantmentsTable.setTitles(); });   enchantmentsTable.draw = function () {   var allOptionsAndCosts = $('#ShowAllOptionsAndCosts').is(':checked');   var selectedFilter = $('#EquipmentSelector option:selected'); if (selectedFilter.length == 0) { selectedFilter = $('#EquipmentSelector option:first-child'); selectedFilter.attr("selected", true); }; var filterFunction = selectedFilter[0].filterFunction || function (x) { return true; };   var selectedSorting = $('.sorting .selected'); var sortFunction = selectedSorting.length > 0 ? selectedSorting[0].sortFunction : function (x, y) { return x.type > y.type };   var me = this;   this.find('.enchantmentRow').remove(); Sinfar.enchantments .slice(0) .sort(sortFunction || function (x, y) { return x.type > y.type; }) .forEach(function (x) { if (filterFunction(x)) { me.append(x.asTableRows(allOptionsAndCosts)); } });   $('.equipmentCell').toggle(selectedFilter[0].filterFunction ? false : true); $(this).css('min-width', selectedFilter[0].filterFunction ? '555px' : '750px');   this.find('input[type=checkbox]').click(function (e) { e.preventDefault(); });   }   $('#EquipmentSelector option').each(function (i, e) { var value = $(this).val(); e.filterFunction = value ? function (x) { return eval('x.' + value); } : null; });   $('#EquipmentSelector, #ShowAllOptionsAndCosts').change(function () { enchantmentsTable.draw(); });   $('.nameCell .sorting .up').each(function (i, e) { e.sortFunction = function (x, y) { return x.name > y.name ? 1 : -1 }; }); $('.nameCell .sorting .down').each(function (i, e) { e.sortFunction = function (x, y) { return x.name < y.name ? 1 : -1 }; });   $('.typeCell .sorting .up').each(function (i, e) { e.sortFunction = function (x, y) { return x.type > y.type ? 1 : -1 }; }); $('.typeCell .sorting .down').each(function (i, e) { e.sortFunction = function (x, y) { return x.type < y.type ? 1 : -1 }; });   $('.componentCell .sorting .up').each(function (i, e) { e.sortFunction = function (x, y) { return x.component > y.component ? 1 : -1 }; }); $('.componentCell .sorting .down').each(function (i, e) { e.sortFunction = function (x, y) { return x.component < y.component ? 1 : -1 }; });   $('.sorting .up, .sorting .down').click(function () { enchantmentsTable.draw(); });   $('.typeCell .sorting .up').click();   });   </script>     </body>

features/enchanting_forges/calculate.txt · Last modified: 2019/05/12 18:12 by Mavrixio